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Is there a way to turn off the RND belly scaling or set inflation from this mod to zero?

 

I’ve turned all the sliders down to 1 and I’ve also tried it at 0 but as soon as I activate RND in mcm, it registers SLS in SLIF and my characters belly inflates. Visually I can fix this by editing my character in race menu but the inflation data is still there and mods that read that for their own features then have incorrect information.

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23 minutes ago, NikkiW said:

Is there a way to turn off the RND belly scaling or set inflation from this mod to zero?

 

I’ve turned all the sliders down to 1 and I’ve also tried it at 0 but as soon as I activate RND in mcm, it registers SLS in SLIF and my characters belly inflates. Visually I can fix this by editing my character in race menu but the inflation data is still there and mods that read that for their own features then have incorrect information.

Shouldn't happen. What value does it get inflated to out of interest?

15 hours ago, Tockity said:

Minor bug(?): Target to degrade yourself to changes when you save and reload.

 

Bug: With Tolls scaling by leveling, the box that you use to pay (at least in Whiterun) only checks if you have the Level 1 amount, and if so will let you pass. So, if my toll is 100/level and I'm level 5 and only have 150g, I'll pay 150g and be able to leave.

 

Suggestion: Gatekeepers may provide a follower if you don't have one and one is required, albeit a rather devious follower (such as one from another mod like Leon/Leah from DCL or something similar).

Yea pay by level is bugged. Don't use it for now. 

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52 minutes ago, NikkiW said:

Is there a way to turn off the RND belly scaling or set inflation from this mod to zero?

 

I’ve turned all the sliders down to 1 and I’ve also tried it at 0 but as soon as I activate RND in mcm, it registers SLS in SLIF and my characters belly inflates. Visually I can fix this by editing my character in race menu but the inflation data is still there and mods that read that for their own features then have incorrect information.

28 minutes ago, Monoman1 said:

Shouldn't happen. What value does it get inflated to out of interest?

 

Ok I think I have to apologise here. With only SLS registered and showing in the mod list in SLIF the belly value is zero but it is inflated. I just tested registering a different mod instead of SLS and it did the same thing, belly inflation but zero value. My SLIF is adding 1 to my characters belly by default as soon as any mod is registered but showing a zero value. It doesn't matter if I use default modus or morph modus or which calculation method.

 

Can you offer any advice before I take this to that thread?

 

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1 hour ago, NikkiW said:

Ok I think I have to apologise here. With only SLS registered and showing in the mod list in SLIF the belly value is zero but it is inflated. I just tested registering a different mod instead of SLS and it did the same thing, belly inflation but zero value. My SLIF is adding 1 to my characters belly by default as soon as any mod is registered but showing a zero value. It doesn't matter if I use default modus or morph modus or which calculation method.

 

Can you offer any advice before I take this to that thread?

Cant really say as I've no PC atm. But is there a toggle in slif for base scale 0?

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3 minutes ago, Monoman1 said:

Cant really say as I've no PC atm. But is there a toggle in slif for base scale 0?

I didn’t see that option but I think I have fixed it, time will tell though. I have sexlab disparity and it shows current morph inflation values. I then took those and entered them as minus values against the corresponding morph sliders in slif on the values and sliders page with sl inflation framework as the selected mod. My characters body is now correct and the morph values in disparity are zero. I set all rnd belly sliders in sls to zero except glutted which I left at 2.5. The belly is now inflated when she eats too much and returns to zero when satisfied or lower.

 

Sorry to be a bother when it’s not your mods fault but hopefully this can help someone else.

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Sorry for spamming your different mods, it's just that i'm trying a lot of new stuff for the first time or that i try to understand stuff i didn't (bother about) yet.

Does the RND effects for cum work only if the animation was triggered by this mod? I had the idea it would be great to be glutted by cum after a gangbang triggered by Defeat or other rape mods, but it doesn't seem to happen. It does work for the begging parts from here, though.

 

*edit: it does work, but appearently only if there's only 1 partner, not for threesomes or above.

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4 hours ago, Nazzzgul666 said:

Sorry for spamming your different mods, it's just that i'm trying a lot of new stuff for the first time or that i try to understand stuff i didn't (bother about) yet.

Does the RND effects for cum work only if the animation was triggered by this mod? I had the idea it would be great to be glutted by cum after a gangbang triggered by Defeat or other rape mods, but it doesn't seem to happen. It does work for the begging parts from here, though.

 

*edit: it does work, but appearently only if there's only 1 partner, not for threesomes or above.

The only real requirement for swallowing to work is that your character's mouth must be open when a Male in the animation orgasms (SLSO). Setting your character's mouth to be open needs to be flagged in the animation. Some animations don't flag it when they should unfortunately. Most 3some animations usually result in more than 1 swallowing event which is a bug. 

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3 hours ago, Monoman1 said:

The only real requirement for swallowing to work is that your character's mouth must be open when a Male in the animation orgasms (SLSO). Setting your character's mouth to be open needs to be flagged in the animation. Some animations don't flag it when they should unfortunately. Most 3some animations usually result in more than 1 swallowing event which is a bug. 

Turns out i'm most likely an idiot, i use SLSO for the first time and forgot that means partners don't necessarily cum when they have sex with me. But using that i wouldn't bother to fix that "bug", at least with SLSO it's totally fine that in a threesome both can cum in my mouth (storywise, technically anyways). :)

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  • 3 weeks later...

Surely, multiple swallowing events in a threesome isn't a bug, it's expected and desirable?

 

 

SLS is the mod I most wish would see some updates out of all the "Monoman Tweaks".

New content, fixes, changes ... almost anything would be great.

 

Probably, the core of it for me is tolls and toll collectors (and the escort requirement).

I wish the escort requirement could be avoided by doing extra favours for the guards, so you could:

 

1) pay the toll by yourself, and still have to accept a penalty to leave town

2) pay the toll (maybe priced per person), with a follower, and leave without penalty

3) not pay the toll, with a follower, and accept a penalty to leave town

4) not pay the toll by yourself, and accept a more severe penalty

 

More penalties would also be great.

 

 

Devices is a bit much generally, and I never choose it. It's odd that these guys want to give me free skooma though :) 

Devices could work better if you had some say in the device, so it could be limited to just collars, corsets, bras, belts, piercings, and other stuff that doesn't seriously hamper adventuring.

 

With Skooma Whore, would be great if you could always trade sex for skooma with toll collectors.

 

Alcohol works with RND, so why not that sometimes instead of skooma? It would be strong spirits of course.

 

If SLS were hooked into SL Adventures crimes, so you don't get a crime due to sex with toll collectors (optional?)

Or maybe you don't already? I'm sure I have though.

 

 

What about toll collectors asking for long-term deals in exchange for long-term free passage?

 

e.g. You agree to give them sex once a day while you're in the city. If you forget, they send you to prison, or come and gang rape you in the night.

 

e.g. You agree to wear devices while you're in town - these could be quite restrictive, such as hobble-dress, slave boots, blindfold, etc. If they are close enough and you're not wearing your devices, and haven't just asked to be allowed to leave (which is how you get the devices off), then they put the devices on and refuse to let you leave for 24-hours. This would apply immediately on entering town in most cases, so you have to stay at least a day (and thus, overnight).

 

e.g. You agree to let them hold all your money on entering town (mechanics like above). You get it back when you leave. They immediately deduct a (reduced) leaving fee, if they can, on taking your money. You don't have to pay any extra or remainder if you're poor. They also take money on followers (of course). You have to sell items or solicit sex to raise money in town. You can't leave until at least 24 hours after each entry. If you don't have the leaving fee when you enter, you can't leave for 48 hours instead.

 

This would be good if players sets regular leaving fee to 1000, and "deal" leaving fee to 100.

 

Also, apart from deals, what if guards/toll-collectors demanded items as payment on entering, and they select them somewhat randomly?

 

Or a chance that if you enter town with a lot of cash and you're not a local thane, there's a chance that you're immediately arrested, sent to prison, and your cash taken? (You must be a criminal with all they money).

 

... stuff like that ...

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Support type question...

 

There are script mods to BIS bathing in SLS, Bathing in Skyrim Tweaked, and Bathing in Skyrim fix for RND (these are totally overwritten).

 

What order should SLS and BIST be in?

 

Where should I put DFos to work correctly with these and RND?

 

 

I could examine the scripts (of which there are several) but presumably the answer is know?

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3 hours ago, Lupine00 said:

Surely, multiple swallowing events in a threesome isn't a bug, it's expected and desirable?

Well technically you can only have one thing in your mouth at a time but people seem to like it the way it is.

3 hours ago, Lupine00 said:

SLS is the mod I most wish would see some updates out of all the "Monoman Tweaks".

New content, fixes, changes ... almost anything would be great.

I posted this over on the spank that ass page:

https://www.loverslab.com/topic/118840-spank-that-ass/?do=findComment&comment=2576802

STA was also intended as an upgrade to survivals light spanking mechanic but got a little out of hand. 

Unfortunately, something has come up in real life that I need to prioritize for the next few months so development is going to be even slower. 

3 hours ago, Lupine00 said:

What about toll collectors asking for long-term deals in exchange for long-term free passage?

I had an idea like this to sell paradise halls slaves to the city in exchange for a free pass for a period of time (week maybe). This way you can contribute to the misery in skyrim. I was hoping to have the sold slaves staying around town, selling themselves for food/gold during the day and sleeping with the beggars/in the kennel at night. Not sure if it's possible though. 

 

2 hours ago, Lupine00 said:

Support type question...

There are script mods to BIS bathing in SLS, Bathing in Skyrim Tweaked, and Bathing in Skyrim fix for RND (these are totally overwritten).

What order should SLS and BIST be in?

Where should I put DFos to work correctly with these and RND?

 

I could examine the scripts (of which there are several) but presumably the answer is know?

I don't know what BiS fix for RND does but BiS tweaked should overwrite anything in Survival as it's superior. 

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3 hours ago, Monoman1 said:

I had an idea like this to sell paradise halls slaves to the city in exchange for a free pass for a period of time (week maybe). This way you can contribute to the misery in skyrim. I was hoping to have the sold slaves staying around town, selling themselves for food/gold during the day and sleeping with the beggars/in the kennel at night. Not sure if it's possible though.

I can't imagine installing PaH just for that.

 

3 hours ago, Monoman1 said:

I posted this over on the spank that ass page:

https://www.loverslab.com/topic/118840-spank-that-ass/?do=findComment&comment=2576802

STA was also intended as an upgrade to survivals light spanking mechanic but got a little out of hand. 

Reminds me, I meant to install that for the new game I'm starting. Just got it in!

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Just a quick question from a late comer to this amazing mod.  (I am exploring all it fun bits and loving the changes they make, great work.) 

 I noticed during a "bondage adventure" from DCUR that SLS Bondage adventure occurs too and was wondering what it changes. I didn't see any directly as I completed the adventure but the curiosity stayed with me. Did I miss something or was it more of a background thing.

 

Looking forward to seeing if this mod grows further too as it seems to fit my style of playing modded skyrim almost perfectly.

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1 hour ago, steelmagpie said:

Just a quick question from a late comer to this amazing mod.  (I am exploring all it fun bits and loving the changes they make, great work.) 

 I noticed during a "bondage adventure" from DCUR that SLS Bondage adventure occurs too and was wondering what it changes. I didn't see any directly as I completed the adventure but the curiosity stayed with me. Did I miss something or was it more of a background thing.

 

Looking forward to seeing if this mod grows further too as it seems to fit my style of playing modded skyrim almost perfectly.

The only thing it does is tell you who to return to. Normal DCL quest doesn't say who so if you haven't got a map & compass with a lovely gps pointer you might have to wander skyrim forever in bondage. 

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1 minute ago, Monoman1 said:

The only thing it does is tell you who to return to. Normal DCL quest doesn't say who so if you haven't got a map & compass with a lovely gps pointer you might have to wander skyrim forever in bondage. 

ah yes I get it now and yes I would be lost forever,, makes sense and a good addition .. Thanks for answering so quick too.

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On 11/29/2018 at 4:11 AM, Asertyp said:

Can you tell what incompatibility with RND 2.0?
I'm very used to widgets and I like function of changing weight from hunger/overeating.

 

I tried to edit SL Survival.esp to make it compatible with RND 2.0+:
I add (copied from RND2.0 esp) missing "Properties" in Magic Effect "RND_HungerEffect00 "Gluttony" [MGEF:0C000D62]",
and also copied from RND2.0 "DESC - Description" in Spell "RND_HungerSpell00 "Hunger" [SPEL:0C001D97]" (it was empty).

 

I played with installed SL Survival 0.2.02 (with smal ESP edits) and RND 2.3.3: and it seems functionality associated with RND is working properly.

Looks like RND2.0+ users might have missed this, but it is the confirmed(for me at least) solution to the "stuck on gluttony' bug. In RND 2.0+ the gluttony magic effect has a bunch of extra stuff added to enable weight gain on regular overeating, copying the missing properties over to the equivalent record in 'SL Survival.esp' seems to correct the bug & stops people from having to continually restart RND to fix this. I tried it with RND 2.3.4. & it seems to be correctly switching back down to 'satiated'.

 

Thanks Asertyp for the fix!

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1 hour ago, A random name said:

I realize you said that the mod is designed around a female protagonist but is a male protagonist at least compatible with the mod? in addition, would you ever be willing to make it more male friendly?

I don't think there's any 'technical' block but it will very weird at the very least. The dialogue has a very misogynistic tone. As for making it more male friendly... maybe. But in all honesty it would be something way down on my interest list. 

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I get errors on start if I open the MCM

 

In the papyrus log I see

 

JSON Loading: Data/SKSE/Plugins/StorageUtilData/SexLab Inflation Framework/NiOverride.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/SL Survival/RaceLoadSizes.json
JSON READER ERROR:
* Line 1, Column 1
  Syntax error: value, object or array expected.


JSON: Failed to parse file, init empty root object...

 

Checking RaceLoadSizes.json from the 0.3 Alpha Package it is empty

sls_error.png

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Hmmm.. you sure make the citizens of Skyrim out to be assholes.. especially with NPCs ability to steal from you after they've seen you've stashed some valuables. That's Awesome and I LOVE it!  

Now.. if only the thieves would steal from your house..

 

While you're there..  

While you're away..

While you sleep.. 

 

Why is the home so sacred? lol

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3 hours ago, Abraxas67 said:

I get errors on start if I open the MCM

 

In the papyrus log I see

 

JSON Loading: Data/SKSE/Plugins/StorageUtilData/SexLab Inflation Framework/NiOverride.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/SL Survival/RaceLoadSizes.json
JSON READER ERROR:
* Line 1, Column 1
  Syntax error: value, object or array expected.


JSON: Failed to parse file, init empty root object...

 

Checking RaceLoadSizes.json from the 0.3 Alpha Package it is empty

The json file is supposed to be empty. 

 

Do you have frostfall installed? Did you enable the frostfall interface when installing the mod? Check the 'Interfaces' section at the bottom of the first MCM page. Do the toggles match your load order? 

2 hours ago, rinfin said:

Would you remove 'simply knock' dependency, plz? 'simply knock' gives me CTD and I don't know why that thing is essential for this mod.

No can do. That sucker is in there good - Basically I can't remove it. It's not something that can be made a soft dependency. 

1 hour ago, MayDayCray said:

Hmmm.. you sure make the citizens of Skyrim out to be assholes.. especially with NPCs ability to steal from you after they've seen you've stashed some valuables. That's Awesome and I LOVE it!  

Now.. if only the thieves would steal from your house..

 

While you're there..  

While you're away..

While you sleep.. 

 

Why is the home so sacred? lol

I don't think most people would like that but there is a reason behind it. It's to gently persuade you to stash all your shit in your home. That way, when eviction happens and it will happen (hell I made the mod and I still get surprised when I hear that banging sound) then you will be naked in the streets with no gold/armor/weapons and no stash of gold somewhere to quickly turn around your situation. (Use MWA for extra nakedness).

 

I am open to other ideas around the player home though. Maybe having to lock your doors at night or wake up with a fresh load on your face. I had another idea of turning your home into a whorehouse temporarily in exchange for.... something... but that's all up in the air atm. 

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32 minutes ago, Monoman1 said:

The json file is supposed to be empty. 

 

Do you have frostfall installed? Did you enable the frostfall interface when installing the mod? Check the 'Interfaces' section at the bottom of the first MCM page. Do the toggles match your load order? 

No can do. That sucker is in there good - Basically I can't remove it. It's not something that can be made a soft dependency. 

I don't think most people would like that but there is a reason behind it. It's to gently persuade you to stash all your shit in your home. That way, when eviction happens and it will happen (hell I made the mod and I still get surprised when I hear that banging sound) then you will be naked in the streets with no gold/armor/weapons and no stash of gold somewhere to quickly turn around your situation. (Use MWA for extra nakedness).

 

I am open to other ideas around the player home though. Maybe having to lock your doors at night or wake up with a fresh load on your face. I had another idea of turning your home into a whorehouse temporarily in exchange for.... something... but that's all up in the air atm. 

People here are into being raped..

 

Surely being burglarized is a few steps below that- and 1,000 times more exciting. Think about it. You could make it a probability by location (A home in Riften is more prone to break-ins than a home in solitude).. add some locks for extra protection. I mean.. just imagine

 

Imagine noticing your front door is slightly ajar and you don't know if they are still inside..

 

Imagine running into someone wearing or wielding some shit that was in one of your chest or something..

 

Imagine reading a book by the fire in your underwear and you hear the distinct sound of a lockpick fiddling with your locks..

 

Imagine waking up in the middle of the night to someone or something banging on your door and you don't know if your door is fortified enough to keep them/it out..

 

Maybe it's just me but I find that there are more thrills to be had when nothing is 100% safe.  

 

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Great to see you still working on this mod, i never play without it. Dont know if people mentioned this before or i am doing something wrong. But in the previous version when i slept naked in my home. After the message i got a real good night sleep and all that. My fatique rate in RND went up by 3 everytime. So becoming very tired very quick. Is that just me sleeping wrong or is it a bug. Now you rewriting it can you have a look at that. Keep up the great work thx.

 

And i see some people mention it before. So this was in old and in new version. 

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