Morferous Posted April 24, 2016 Share Posted April 24, 2016 Is there a way to get rid of the slaves in the bee and barb? - Open console. - Target the slave - Write down first two digits from ID number. - See the receptive Mod Index position in your load order. That would be the mod that provided those slaves. Link to comment
Slorm Posted April 24, 2016 Share Posted April 24, 2016 Just a question on the BH's I had a *cough* bit of an accident with DH and lost all my gold and as I'm running Taxes of the Nine Holds mod, very shortly I'll have enough bounty in four holds to let loose the BH's. So I was wondering how this works, will there be four sets of BH's after me or do the holds trigger them one at a time? Link to comment
Inte Posted April 24, 2016 Author Share Posted April 24, 2016 One at a time and the hold with the highest bounty gets a crack at you first. BH are very greedy. Link to comment
Slorm Posted April 24, 2016 Share Posted April 24, 2016 One at a time and the hold with the highest bounty gets a crack at you first. BH are very greedy. Thanks All four will be the same amount, so I assume it'll default to the crime faction ID order then to decide who has first crack Link to comment
Inte Posted April 24, 2016 Author Share Posted April 24, 2016 Your previous post is no. 1234. The order when all bounty is the same is as @xaz has set it up, I believe the Pale is the first. Link to comment
Slorm Posted April 24, 2016 Share Posted April 24, 2016 Your previous post is no. 1234. LOL I couldn't have done that if I'd tried Link to comment
Punga Posted April 25, 2016 Share Posted April 25, 2016 So now we are waiting on POP 8d. Release when? Link to comment
supergodman5 Posted April 26, 2016 Share Posted April 26, 2016 Hey I am trying to install the mod and patch it and am having some problems as I am mod illiterate I have the file v33 fix installed and running but the animations are messed up-- when the cages scene ends the character just sort of phased sideways through the wall and keep drifting uncontrollably as whichever area I was in disappears into the distance. Pillory scenes don't trigger without mashing the wait button repeatedly and then they don't end-- whipping required a game restart. I assume that the patch fixes that, but any time i install the patch I get an instant CTD on startup. If you don't know what the issue might be offhand, can you walk me through how to create a problem log? Link to comment
Inte Posted April 26, 2016 Author Share Posted April 26, 2016 Make sure you have all the POP required mods. Link to comment
supergodman5 Posted April 26, 2016 Share Posted April 26, 2016 I have everything listed under requirements (and unless i missed something obvious their reqs as well) and ran LOOT to get the order right-- POP is last (2nd to when patch is installed) EDIT: Problem discovered-- dragonborn dependency Link to comment
Brommer Posted April 27, 2016 Share Posted April 27, 2016 The newest version somehow interacts with the latest Maria Eden mod. Whenever I use XPO's "force restart" option, a menu from Maria Eden pops up where I can choose which auction house I will be sold, probably from Maria Eden's alternate start. The menu can just be dismissed by pressing tab, but still weird when one mod triggers part of another. Link to comment
Versh Posted April 27, 2016 Share Posted April 27, 2016 The newest version somehow interacts with the latest Maria Eden mod. Whenever I use XPO's "force restart" option, a menu from Maria Eden pops up where I can choose which auction house I will be sold, probably from Maria Eden's alternate start. The menu can just be dismissed by pressing tab, but still weird when one mod triggers part of another. I think is normal... When you got vanilla arrested the maria eden will ask on which auction you'll be sold. If you press reset you'll restart the arrest quest... so the system send the advice and the ME respond. Nothing to worry about. Link to comment
Brommer Posted April 27, 2016 Share Posted April 27, 2016 The newest version somehow interacts with the latest Maria Eden mod. Whenever I use XPO's "force restart" option, a menu from Maria Eden pops up where I can choose which auction house I will be sold, probably from Maria Eden's alternate start. The menu can just be dismissed by pressing tab, but still weird when one mod triggers part of another. I think is normal... When you got vanilla arrested the maria eden will ask on which auction you'll be sold. If you press reset you'll restart the arrest quest... so the system send the advice and the ME respond. Nothing to worry about. Ok, I didn't know that. The thing is this never happend to me with the previous versions of Prison Overhaul Patches. Link to comment
Slorm Posted April 27, 2016 Share Posted April 27, 2016 Thanks for the update Inte Forgot to pay my taxes again, they are coming for me.... ooer Link to comment
wfowfo Posted April 28, 2016 Share Posted April 28, 2016 Could you add a property that calculates prison duration by reducing pillory punishment cost for citizens? It could be applicable for cities such as Riften,Solitude where public display is available. Link to comment
Kadebostany Posted April 28, 2016 Share Posted April 28, 2016 Does one of you use Mod Organizer and would like to share a screenshot of both sides of that app? Because I can't get it to work and I think I over rite the wrong files. Link to comment
supergodman5 Posted May 1, 2016 Share Posted May 1, 2016 Hey again Inte-- I've finally got a version of the mod working, it's pretty great. But I have a question-- which base mod are the shackles and iron collar textures and meshes located in? They are invisible in game and something is missing since the jailer tends to comment that the collar is missing. I've been reinstalling a bunch of the requirements but none of them seem to help (and i know it's not this mod since other mods that rely on that mesh/texture are missing it as well) but was hoping you knew which once it was in Link to comment
Numerals Posted May 1, 2016 Share Posted May 1, 2016 Rfiten Pillory scene is still using the X Cross instead of the pillories, leading to punishments getting stuck. Link to comment
Inte Posted May 1, 2016 Author Share Posted May 1, 2016 Hey again Inte-- I've finally got a version of the mod working, it's pretty great. But I have a question-- which base mod are the shackles and iron collar textures and meshes located in? They are invisible in game and something is missing since the jailer tends to comment that the collar is missing. I've been reinstalling a bunch of the requirements but none of them seem to help (and i know it's not this mod since other mods that rely on that mesh/texture are missing it as well) but was hoping you knew which once it was in They are in ZAP 6.11. Jailer is supposed to comment once on your follower missing the collar. Rfiten Pillory scene is still using the X Cross instead of the pillories, leading to punishments getting stuck. It's choosing them at random. Getting stuck in what way? Link to comment
Numerals Posted May 1, 2016 Share Posted May 1, 2016 Rfiten Pillory scene is still using the X Cross instead of the pillories, leading to punishments getting stuck. It's choosing them at random. Getting stuck in what way? Scenes simply do not start and get stuck in what I call the "waiting for the scene to start" mode (prisoner struggle, supposed giver of punishment approaches, time scale dialed to slow, save loading disabled). Link to comment
Inte Posted May 1, 2016 Author Share Posted May 1, 2016 I see. Sounds more like a pathing problem as Riften is fairly crowded, as least in my game. Try moving the jailer to your PC (there is an option in PO MCM), if no go then try moving the punisher as well. Link to comment
special Posted May 1, 2016 Share Posted May 1, 2016 Inte Would it be possible to add a Gag option in the MCM for the 5 "zbf Gag Panel" ? e.g: zbf Gag Panel 01 - this one is black... 2, 3, 4 & 5 are all the same but different colours. Would be great if you could include this as an option, I'm not fond of the bit gag or other options and seems as though these panel gags come with ZazAnimationPack it would be a shame not to make more use of them thanks Link to comment
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