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With this patch I finally managed to complete the Leon quest. Now I have 2 questions:

 

1. If I break the initial enslavement, can I make it happen again?

2. To experiment, I already stole the key and broke out. It did say the XDFF was terminated but the dominated quest didnt finish. So I am immune to most DCL content as I have an active DCL quest which is stuck. Should I wait some period of time or is something bugged? Could it be related to the fact I couldnt find the collar equipped on me even while enslaved?

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I don't know why, but seems a little bondage adventure likely cause some glitchs. Those was I encountered until now..
1. Once my follower been tied up on the ground and never get up, using fix follower function ain't help.
2. PC been tied up then mission completed directly but no mark or dialog to really finish the mission.
3.  After finish the mission, and I thought everything are fine, but it isn't. I found sprint pose was hands behind her back like she still be bondage. I can't fix it, only open way early save file.

P.S. 1&2 was happen before 8.0

 

Another suggestion, is any way to adjust the jail time by the bounty? and more likely to pay the price by another way when bounty is low? My character been sent to jail for 7 days just because I chop a guard one time during vampire attack. Just one hit.....LOL.....

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1 hour ago, restrict said:

Another suggestion, is any way to adjust the jail time by the bounty? and more likely to pay the price by another way when bounty is low? My character been sent to jail for 7 days just because I chop a guard one time during vampire attack. Just one hit.....LOL.....

Use a mod that specialises in bounty setup, or something like SkyTweak.

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Started a new game due reasons. Very few mods now, reinstalled ENBoost too and properly this time, so stable and 0 crashes yet ?

 

- "You get pushed down to ground" happening when rape triggers of cursed trap. There is a quick flash of wrist bindings being applied on player and removed. It looks too much like placeholder mechanic. Actually just prone to bugs that way, i remember in the past there was a random case where it was left in my inventory. It looks very redundant, like an unfinished idea.

 

- So spriggan defeated me. I get a message that my attacker got disinterested in me and i should propably run away. Second later a rape starts. I start running away and screen goes black and i find myself in armbinder and laying on ground. A bear attacks me at some point during struggling but i managed to get out before my health dropped. But then armbinder changed from black to some red one, and i was given a hobble dress among some other restraints.

 

So the above problems:

1) It's was clearly not a runaway scenario (but a bound in wilderness) so dialog shouldn't have appeared.

2) Could the screen go black and teleport a bit sooner after rape? Not hugely important, it works either way.

3) Why are enemies hostile when i'm in the struggling phase? Apply calming aura or some other solution?

4) Wouldn't it be better if the restraints were put on before struggling started instead of after?

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5 hours ago, restrict said:

I don't know why, but seems a little bondage adventure likely cause some glitchs. Those was I encountered until now..
1. Once my follower been tied up on the ground and never get up, using fix follower function ain't help.
2. PC been tied up then mission completed directly but no mark or dialog to really finish the mission.
3.  After finish the mission, and I thought everything are fine, but it isn't. I found sprint pose was hands behind her back like she still be bondage. I can't fix it, only open way early save file.

P.S. 1&2 was happen before 8.0

 

Another suggestion, is any way to adjust the jail time by the bounty? and more likely to pay the price by another way when bounty is low? My character been sent to jail for 7 days just because I chop a guard one time during vampire attack. Just one hit.....LOL.....

I occasionally have that same problem with the armbinder pose. My fix is equip another armbinder or steel shackles, anything that would put you in that pose, and then unequip it again. That usually fixes the problem.

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On 3/13/2019 at 8:34 AM, SkyAddiction said:

 

  Hide contents

Get the crowbar from the Quartermaster's section. It's the first barrel on your left. You can shank the nearest prisoner, it might be dependent upon script lag, no idea.

 

 

Spoiler

I already found the crowbar, thanks. Can't figure out how to shank. I've tried with both the knife in our cell (the clutter one) and the utility knife - or crowbar for that matter. I don't ever get any effect when I try to use them when near any other prisoner, and no matter what I'm wearing. 

 

I think I've already figured out the escape plan: utility knife in the gap to cut loose, self-made lockpick for the cell door, enter the other cell, open the loose grate and go from there. But I can't because "too many guards". So I need something else. Some distraction maybe? My suspicions lie in the meal section and the "bondage parade" section, and with Shannon - they told an entire story about her agression, I was wondering if you could somehow use her to create a distraction. But I can't talk to anyone, even without the gag. 

 

I'm really needing help here, cuz I can't figure it out. I'm sure I'm being dumb and its right in front of me.

 

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10 hours ago, Krynn said:

"bring the bottle to the quartermaster"
Unfortunately, I still do not know where to go in prison with it...
please help me please someone?
  :classic_wacko:

 

Quartermaster is in the basement, in the room with the girls on the anvils. Through the trapdoor near the Supervisor.

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Are there any new items that i missed ?...

again i cant see the armbinder and the leg restraints

prisoner Armbinder : id 3c0f89b9 base 000a760c

 

i already have done bodyslide, fnis and checked the versions of dda, ddi, ddx. Every other armbinder is visible on my body.

 

By the Way lockpicking is always a success ? Even on hardest settings ?

 

thx

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1 hour ago, Viri1 said:

 

  Reveal hidden contents

I already found the crowbar, thanks. Can't figure out how to shank. I've tried with both the knife in our cell (the clutter one) and the utility knife - or crowbar for that matter. I don't ever get any effect when I try to use them when near any other prisoner, and no matter what I'm wearing. 

 

I think I've already figured out the escape plan: utility knife in the gap to cut loose, self-made lockpick for the cell door, enter the other cell, open the loose grate and go from there. But I can't because "too many guards". So I need something else. Some distraction maybe? My suspicions lie in the meal section and the "bondage parade" section, and with Shannon - they told an entire story about her agression, I was wondering if you could somehow use her to create a distraction. But I can't talk to anyone, even without the gag. 

 

I'm really needing help here, cuz I can't figure it out. I'm sure I'm being dumb and its right in front of me.

 

 

The "shank" turned out to be a placeholder testing item from one of my projects that I didn't realize was running. I thought I'd gotten an iron dagger from the kitchen, but it was just auto-added from my mod. I'm otherwise exactly where you are. 

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1 hour ago, Jimi123 said:

i already have done bodyslide, fnis and checked the versions of dda, ddi, ddx. Every other armbinder is visible on my body.

 

By the Way lockpicking is always a success ? Even on hardest settings ?

Last time we had a question like this, and the poster spent a week faffing about, it was eventually fixed by clean installing DDa, DDi, DDx and DCL, and a fresh clean Bodyslide.

 

On that topic, Bodyslide was updated not that long ago, so if you don't have the latest, now might be the time to upgrade.

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Got the new 8.0 version, uninstalled previous and started a new game with everything properly installed. The issue I had with the rubber doll boots/slave boots in the last versions  is fixed as these now equip. I noticed that the combat boots esp file is absent with this release, coincidence? However, the issue with the dress of shame remains as that does not visually equip but menus and animation poses are there. I hope someone may have some good suggestions to fix this as I don't want this problem to prevent a playthrough of the new prison features.

Help appreciated.

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10 hours ago, SkyAddiction said:

 

The "shank" turned out to be a placeholder testing item from one of my projects that I didn't realize was running. I thought I'd gotten an iron dagger from the kitchen, but it was just auto-added from my mod. I'm otherwise exactly where you are. 

Awwww

 

I had high hopes you'd help me. Looks like we are stuck on the same place. 


 

Spoiler

 

So to clarify, we have:

-Self-made lockpick

-Crowbar

-Utility Knife set up in the cell

-Have found the hint that the grate in the unused cell can be opened

 

Everytime we try to use any of the three items, we get a "guards are everywhere and will notice" type warning, no matter what we're wearing and what time of the day it is. Even when we get "lucky day! Stay in the cell all day". Meaning there is an extra step we're missing, possibly something to distract the guards.

 

I still have a hard time believing the knife in our cell, despite being a clutter object, does nothing. I also had suspicions towards the shovels, but I tried using them everywhere, to no avail. 

 

I tried "cheating" a little and check the quest variables, as well as looking up the mod's items through AddItemMenu, but couldn't find anything useful. I can't beat this thing even when cheating, lol!


 

If anyone knows what the missing step is, feel free to help!

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On ‎3‎/‎13‎/‎2019 at 6:55 PM, Kimy said:

 

Can people having this issue please tell me which outcome scenario (e.g. prison, walk of shame etc) was picked that didn't pacify the guards?

So far this has happened to me from the guard raping, walk of shame, and arrest to the new prison... Changes sound great, hoping glitches get sorted.

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On 3/13/2019 at 9:35 PM, Prime66 said:

At the end of my third day, the Guards had some fun at my Expense and locked me in a Chastity belt, Bra, and a Rubber Suit. The Suit was invisible and after they were done the Guard didn't unlock the chastity gear and also left the rubber suit unlocked in my inventory (Locked me back in my Pyjamas and stuffed me in my cell) 

For me that was at the end of my first day. The suit was visible but only a fraction of a second when it was taken off. It's not actually equipped so i'm not suspecting it would be invisible. I've worn many of them this playthrough just fine. It was when they put pet suit on me at the same time. The chastity gear came on second round and was kept on after. In the morning the rape can't happen and i can't be let into the mines because the dialog can't progress.

 

I guess i need to look for a command to remove chastity then. Also for me device hider is disabled so that can't be the reason.

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2 minutes ago, Zaflis said:

For me that was at the end of my first day. The suit was visible but only a fraction of a second when it was taken off. It's not actually equipped so i'm not suspecting it would be invisible. I've worn many of them this playthrough just fine. It was when they put pet suit on me at the same time. The chastity gear came on second round and was kept on after. In the morning the rape can't happen and i can't be let into the mines because the dialog can't progress.

 

I guess i need to look for a command to remove chastity then. Also for me device hider is disabled so that can't be the reason.

 

Had the exact same thing happen to me just yesterday. I think you can get around that by disabling the Cursed Loot MCM option in the Rape tab "Chastity devices prevent rape" I haven't tried this yet thou.  

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3 hours ago, Prime66 said:

 

Had the exact same thing happen to me just yesterday. I think you can get around that by disabling the Cursed Loot MCM option in the Rape tab "Chastity devices prevent rape" I haven't tried this yet thou.  

Apparently not at least if it's changed while chastity is worn. Good thing i keep 5 autosaves, i loaded back to time before i had chastity.

 

Update: Eventually i was let out earlier than sentence days was, so she's free now. But as others mentioned in their spoilers, i couldn't find out how to escape.

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@Kimy

Second (clean this time) run with the prison, and the initial stripping of the PC also takes wigs. Presumably, that also takes things like horns, tails, wings, etc. which I'd assume a non-insignificant number of people use. I'm not sure how you'd get around that without creating loopholes allowing contraband into the prison, but it's a thing that happens.

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48 minutes ago, ikdrasil93 said:

Hello i have the quick question how do i make it for the new leah dress from the dollmaker? i cant get a quest from leah or dollmaker. Is it needed to become first the slave of leah?

If you made a new save, the first time you see Leah, she will already have the gear on. You are using an old save,  I presume.

 

 

Speaking of Leah, I asked before but no answer weres given:

1. Can she enslave me again if I escape?

2. If I escape her, the XDFF terminates but the quest (which is considered an active DCL quest and prevents rape and stuff) remains frozen with the previous step complete but no new step given. How can it be fixed?

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1 hour ago, SkyAddiction said:

. I'm not sure how you'd get around that without creating loopholes allowing contraband into the prison, but it's a thing that happens.

If you are wearing these things, then their presence in the speciality slots is a dead-giveaway as to what they are. The only other things that go in those slots are DD items, and if the item isn't a DD item, I think it's probably safe to leave it on the player. At worst, it will be an odd piece of clothing, but chances are, if it's in the slot commonly used for tails, it's a tail, and it shouldn't be removed.

 

Stripping of tails, horns, wigs, and other decorations has been a thing DCL has made a habit of since the merethic era. Looking back, there was some talk of respecting a no strip flag, but a lot of these items don't even know such a flag exists.

 

If a mod uses SexLab's strip functionality, then the SL strip MCM menu can be used to control all this stuff.

There are some awkward little issues with the SexLab strip functions, if you happen to chain sex animations, but I think overcoming them is easier than writing your own strip-control MCM.

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