Jump to content

Recommended Posts

If anyone's comfortable with the syntax of either xEdit or zEdit, you could probably write a scripit similar to xLODGen to generate a plugin with just such lists.

 

I've never really managed to get my head around either, I'm sorry to say.

Link to comment
37 minutes ago, DocClox said:

If anyone's comfortable with the syntax of either xEdit or zEdit, you could probably write a scripit similar to xLODGen to generate a plugin with just such lists.

 

I've never really managed to get my head around either, I'm sorry to say.

I already corrected the bug which was giving extra virgins for bandits and elders. Hopefully now Sven's mum is more correctly generated. I am not sure what's the fuzz about her though, she is definitely not my type, but who am I to judge afterall... I didn't even checked her stats, but hey thanks to her we got the bug.

Edited by TrollAutokill
Link to comment

Tried out the new 4.0.1 on a new game, had some issues. Some of them were the same as others; no sex options on the wheel, using threaten/promise from the wheel or from dialogue seems to break the wheel menu entirely (possibly an infinite loop problem, it causes stutters and fps loss like the papyrus engine is overloaded), although the biggest issue was with the animations/poses. Most of them don't seem to work at all, and those that do cause the slave to get stuck in that pose. Kneeling, attention, drinking, inspection and kissing animations will play but then never stop playing. This leads to the slave floating across the ground in that pose if you tell them to follow. Same if you try to tie and then untie. The display, masturbate and all of the poses from the "entertain me" option don't work at all. 

 

Some other minor things:

-The "Honor your master" dialogue seems to only have a rape option for anal, even after the being nice branch

-Disrespectful should be used instead of unrespectful in the widget/punishment reasons

Link to comment

I permanently crash afer some operations on any slaves. After a while nothing answer, even launching spells and if I try to save I crash to desktop and can't play after reloading the game, I must restart Steam!!!

I'm too old and my computer not quick enough to test like this, I'll try later :)

 

For now here are the notes I got :

 

 


Debug :
-------
- I have the "Honour our master, slave" on all NPCs
- "Punished tied bandit with 9.00000 strokes..." : could be rounded
- Big lag between enslavement (coming back to life) and the moment when we can talk to slaves
- The tracking quests are reactivated on each load
- Traits and stats are rerolled at enslavement : if I look at the traits and stats of a NPC before enslavement and after the enslavement they are different
- All (4) the bandits I enslaved indicate "Very good trainer" and "Very good leader" with stats not corresponding (for example honesty > 50 )

Gameplay :
----------
- You can enslave corpses, it could be optional

Minor :
-------
- We can't see the mod version in McM
 

 

Edited by Strec2
Link to comment
15 hours ago, TrollAutokill said:
19 hours ago, sidfu1 said:

 

even i have no idea what the update notes mean. to me the updates notes read as we now have 4 differnt ypes of slaves
DOM, PAHE, HSH and AYGAS. and we have to do  transfer hocu spocus for the mods to work together.

 

Yes that's correct, there are now 4 pool of slaves PAHE, HSH and AYGAS and DoM, plus 1 pool of slavers. For the moment the only available transfers are through PAHE. Later I will add a direct interface from DoM to HSH and AYGAS, following @Musje latest modifications.

 

So now you can have up to 128 brainwashed slaves in PAHE and up to 64 slaves + 8 slavers with personalities in DoM.

 

 

Actually 5 Pools,  PAHE, HSH, AYGAS, DoM and WorkingSlaves, 

 

Sooo , So now you can have up to 128 brainwashed slaves in PAHE and up to 64 slaves + 8 slavers with personalities in DoM. and another 300 in Working Slaves.  

 

 

Link to comment
13 hours ago, CliftonJD said:

can you share a link to it

That Link to an older DoM post I posted had the links to the mods if thats what you mean. Its fine I can type it out and give a brief guide on getting to the market

 

Sucubuss personal assistant at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Sucubuss Layer Farms at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Sucubuss Layer Arena at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

 

The followers have the home, the farm mod is the slavery system and market, and the arena is the training system (Very similar to HSH in PAH stat training but the trainers are done differently)

 

Step 1. Obtain a Sucubus Summon Spell and summon her (MCM SucubusPA has options to add spells to player or level list)

Step 2. Interact with her and select Teleportation, and then SucubussLayer (Little tip. "Have some fun" removes all of their equipment but will auto-refresh their summon timer when its almost out)

Step 3. At the home, interact with the standing stone and Select Cells (The Spell Tome near it "Sucubuss Slave Marker" is used for capturing slaves into its system or can transfer slaves from PAH into it)

Step 4. Opposite from the table you appear in with the standing stone is a ledger. That's the market. (Bit of a warning, don't attack the auction slaves, idk if it was an anti cheat attempt or what but the mod freaks out and most likely locks up the game if you do hit one)

 

To transfer a Sucubus slave to PAH. Interact with a bought slave (They'll teleport to a cell when bought) and "Hello Slave (Sucubus Slave System)" or use the Sucubuss Slave Marker spell on them and there'll be an option to transfer them to PAH.

When you leave the home, by interacting with the big door when you came into this player home or using the Teleportation option again when interacting with a Sucubus. You'll be back to where you were prior to teleporting with the slaves acting like they were freshly caught in PAH.

 

Capturing Hostiles into the Sucubus Slave System requires a Summoned Sucubus out, but you can cast the Sucubuss Slave Marker spell at any time for it to work. When the target dies if its been hit by the spell at least once and the Sucubus is still out,  The target will be captured (Clone > Kill Original just like how PAH normally does), the Sucubus will fuck the new slave and afterwards the slave will teleport to the Cells room back at the SucubusLayer player home.

Simply using the Sucubuss Slave Marker Spell on a PAH slave will transfer them to the Sucubuss Layer

 

  

7 hours ago, kohlteth said:

 

 

Actually 5 Pools,  PAHE, HSH, AYGAS, DoM and WorkingSlaves, 

 

Sooo , So now you can have up to 128 brainwashed slaves in PAHE and up to 64 slaves + 8 slavers with personalities in DoM. and another 300 in Working Slaves.  

 

Actually 6 :p. The Sucubus Mods can hold a crap ton onto that. At least 30 in the cells, each production area can be upgraded to hold 40 (Farm, Mine, Workshop & Magic Room) and the Arena I had at least 100 in there once

Edited by McLovin3
Link to comment

Either I've been blind this whole time or the DoM papyrus log stuff is now so much better.

 

I can see in the log DoM trying and failing to apply a blush on a Sucubus Slave brought over to DoM

 

Spoiler

[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Recently punished inverted=0.937102
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Recently punished chance=0.033653
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Got aroused spontaneously chance=0.535643 mod=0.547930 (sub+hum)/2=94.126526
[01/04/2023 - 04:33:55AM] DOM_Actor: Bridget: start SetPoseState() behaviour=pose poseId=102 quietPose=GS3 strugglePose=
[01/04/2023 - 04:33:55AM] DOM_Actor: Natalie: start SetPoseState() behaviour=pose poseId=102 quietPose=GS340 strugglePose=
[01/04/2023 - 04:33:55AM] DOM_Core: DOM::OnKeyDown key=13
[01/04/2023 - 04:33:56AM] DOM_Actor: Zoey: start SetPoseState() behaviour=pose poseId=102 quietPose=DoMHelloMaster strugglePose=
[01/04/2023 - 04:33:56AM] DOM_Core: WIDGET=[dom_messagewidget <DOMMessageWidget2 (AF1CF283)>] SECTION=Colette
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Try apply blush to Colette
[01/04/2023 - 04:33:56AM] SlaveTats: Asked to add a tattoo (tattoo = 12829)
[01/04/2023 - 04:33:56AM] SlaveTats: {
[01/04/2023 - 04:33:56AM] SlaveTats:   "area": "face"
[01/04/2023 - 04:33:56AM] SlaveTats:   "color": 16777215
[01/04/2023 - 04:33:56AM] SlaveTats:   "name": "Blush cheeks 1"
[01/04/2023 - 04:33:56AM] SlaveTats:   "section": "DoMBlush"
[01/04/2023 - 04:33:56AM] SlaveTats:   "texture": "DoMBlush\blush_cheeks_1.dds"
[01/04/2023 - 04:33:56AM] SlaveTats: }
[01/04/2023 - 04:33:56AM] SlaveTats: Caller requested slot -1
[01/04/2023 - 04:33:56AM] SlaveTats: Searching for an available slot on slave in face
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: start SetPoseState() behaviour=pose poseId=102 quietPose=GS310 strugglePose=
[01/04/2023 - 04:33:56AM] SlaveTats: Found 0 external overlays.
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 0
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 1
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 2
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] DOM_Core: TXTMSG=Praising Colette for no reason
[01/04/2023 - 04:33:56AM] SlaveTats: No available slot found.
[01/04/2023 - 04:33:56AM] SlaveTats: Available slot -1
[01/04/2023 - 04:33:56AM] SlaveTats: All slot selection methods failed.
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Failed to add tattoo
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: Recently punished inverted=0.937239
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: Recently punished chance=0.033575
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: RemoveNextPraiseReason()n=0 1
[01/04/2023 - 04:33:56AM] SlaveTats: Beginning synchronization for slave
[01/04/2023 - 04:33:56AM] SlaveTats: Nothing has changed. Cancelling synchronization.
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Apply blush to Colette 12829
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: SetNextPraiseReasonSilent() reason=19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: AddNextPraiseReason() Colette n=0 19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: AddNextPraiseReasonInSlot() Colette reason0=19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: ==================== OnUpdate False
[01/04/2023 - 04:33:56AM] DOM_Actor: Bridget: ==================== OnUpdate False
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: Recently punished inverted=0.971848
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: Recently punished chance=0.014538
[01/04/2023 - 04:33:57AM] DOM_Actor: Natalie: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: Recently punished inverted=0.865065
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: Recently punished chance=0.075866
[01/04/2023 - 04:33:57AM] DOM_Core: DOM::OnKeyDown key=13
[01/04/2023 - 04:33:57AM] DOM_Actor: Zoey: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: Recently punished inverted=0.927014
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: Recently punished chance=0.039595
[01/04/2023 - 04:33:57AM] DOM_Actor: Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Core: WIDGET=[dom_messagewidget <DOMMessageWidget2 (AF1CF283)>] SECTION=Colette
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Update registered mood parameters=0x09433F4F
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry chance=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Afraid chance=0.545823 is new base
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Afraid chance=0.000000 fear training = 100.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Terrified chance=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Scared chance=0.578376
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Shock chance=0.694294
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Loyal chance=0 not enough shocked
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Love chance=0 not enough shocked
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Jealous chance=0 not inlove or deactivated
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Depressed chance=0 not inlove or deactivated
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry for unfairness=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry for injustice=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery angry chance=0.059345
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery afraid chance=0.080077
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery jealous chance=1
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Respectful chance=0.533794
[01/04/2023 - 04:33:57AM] DOM_Actor: Natalie: start SetPoseState() behaviour=pose poseId=102 quietPose=GS340 strugglePose=
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Happy chance=0.521631 ns=-0.000000 nt=-0.000000 events=0.113333 base=0.468531

 

This new happy mood seems to be a little weird. I've only seen it go off when a shocked slave calms down and then they quickly go back to being shocked.

 

AGYAS brothel dialgoue appears on DoM slaves but no turning tricks. 

 

No luck on figuring out these new DoM stats on my current lab rat slaves (desire devotion and all that) and they have 3-5 stats at 100. Is there a message box that can show these or is it supposed to replace numerical feelings?

 

update: I'm getting a similar issue to the Sex Slaves compatibility bug where slaves lose their name and can't be interacted (even the wheel isn't working, update: the command all wheel at least works). Not sure if its tied to Sucubus Slaves or not, cell changing doesn't have to do with this one, when it happens its instant. The names in the roster MCM go blank on a cell change. Guess its a reminder I suppose to add a rename button on the DoM Slave roster MCM

Edited by McLovin3
Link to comment

 

17 hours ago, Strec2 said:

I permanently crash afer some operations on any slaves. After a while nothing answer, even launching spells and if I try to save I crash to desktop and can't play after reloading the game, I must restart Steam!!!

I'm too old and my computer not quick enough to test like this, I'll try later :)

Better wait for the next update for better stability. Thanks for the report!

 

17 hours ago, Strec2 said:

For now here are the notes I got :

  Hide contents


Debug :
-------
- I have the "Honour our master, slave" on all NPCs

Fixed

17 hours ago, Strec2 said:


- "Punished tied bandit with 9.00000 strokes..." : could be rounded

Fixed

17 hours ago, Strec2 said:


- Big lag between enslavement (coming back to life) and the moment when we can talk to slaves

Dialogue is disabled during enslavement. Enslavement is done using PAHE code and can be slow especially for spawned characters. Nothing unusual.

 

17 hours ago, Strec2 said:


- The tracking quests are reactivated on each load

Can't reproduce, the quests are not reactivated for me. But the number of slaves and slavers is redisplayed. Turn off debug mod if you don't want it.

17 hours ago, Strec2 said:


- Traits and stats are rerolled at enslavement : if I look at the traits and stats of a NPC before enslavement and after the enslavement they are different

Fixed

17 hours ago, Strec2 said:


- All (4) the bandits I enslaved indicate "Very good trainer" and "Very good leader" with stats not corresponding (for example honesty > 50 )

They are obviously liars trying to save their asses! Will check.

 

17 hours ago, Strec2 said:



Gameplay :
----------

- You can enslave corpses, it could be optional

Fixed but it's not optional.

 

17 hours ago, Strec2 said:


Minor :
-------
- We can't see the mod version in McM

 

Will check.

Edited by TrollAutokill
Link to comment
5 hours ago, McLovin3 said:

Either I've been blind this whole time or the DoM papyrus log stuff is now so much better.

 

I can see in the log DoM trying and failing to apply a blush on a Sucubus Slave brought over to DoM

 

  Reveal hidden contents

[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Recently punished inverted=0.937102
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Recently punished chance=0.033653
[01/04/2023 - 04:33:55AM] DOM_Mind:  Colette: Got aroused spontaneously chance=0.535643 mod=0.547930 (sub+hum)/2=94.126526
[01/04/2023 - 04:33:55AM] DOM_Actor: Bridget: start SetPoseState() behaviour=pose poseId=102 quietPose=GS3 strugglePose=
[01/04/2023 - 04:33:55AM] DOM_Actor: Natalie: start SetPoseState() behaviour=pose poseId=102 quietPose=GS340 strugglePose=
[01/04/2023 - 04:33:55AM] DOM_Core: DOM::OnKeyDown key=13
[01/04/2023 - 04:33:56AM] DOM_Actor: Zoey: start SetPoseState() behaviour=pose poseId=102 quietPose=DoMHelloMaster strugglePose=
[01/04/2023 - 04:33:56AM] DOM_Core: WIDGET=[dom_messagewidget <DOMMessageWidget2 (AF1CF283)>] SECTION=Colette
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Try apply blush to Colette
[01/04/2023 - 04:33:56AM] SlaveTats: Asked to add a tattoo (tattoo = 12829)
[01/04/2023 - 04:33:56AM] SlaveTats: {
[01/04/2023 - 04:33:56AM] SlaveTats:   "area": "face"
[01/04/2023 - 04:33:56AM] SlaveTats:   "color": 16777215
[01/04/2023 - 04:33:56AM] SlaveTats:   "name": "Blush cheeks 1"
[01/04/2023 - 04:33:56AM] SlaveTats:   "section": "DoMBlush"
[01/04/2023 - 04:33:56AM] SlaveTats:   "texture": "DoMBlush\blush_cheeks_1.dds"
[01/04/2023 - 04:33:56AM] SlaveTats: }
[01/04/2023 - 04:33:56AM] SlaveTats: Caller requested slot -1
[01/04/2023 - 04:33:56AM] SlaveTats: Searching for an available slot on slave in face
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: start SetPoseState() behaviour=pose poseId=102 quietPose=GS310 strugglePose=
[01/04/2023 - 04:33:56AM] SlaveTats: Found 0 external overlays.
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 0
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 1
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] SlaveTats: Examining slot 2
[01/04/2023 - 04:33:56AM] SlaveTats:    Not an external overlay
[01/04/2023 - 04:33:56AM] DOM_Core: TXTMSG=Praising Colette for no reason
[01/04/2023 - 04:33:56AM] SlaveTats: No available slot found.
[01/04/2023 - 04:33:56AM] SlaveTats: Available slot -1
[01/04/2023 - 04:33:56AM] SlaveTats: All slot selection methods failed.
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Failed to add tattoo
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: Recently punished inverted=0.937239
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: Recently punished chance=0.033575
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: RemoveNextPraiseReason()n=0 1
[01/04/2023 - 04:33:56AM] SlaveTats: Beginning synchronization for slave
[01/04/2023 - 04:33:56AM] SlaveTats: Nothing has changed. Cancelling synchronization.
[01/04/2023 - 04:33:56AM] DOM_Actor: Colette: Apply blush to Colette 12829
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: SetNextPraiseReasonSilent() reason=19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: AddNextPraiseReason() Colette n=0 19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Colette: AddNextPraiseReasonInSlot() Colette reason0=19
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: ==================== OnUpdate False
[01/04/2023 - 04:33:56AM] DOM_Actor: Bridget: ==================== OnUpdate False
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: Recently punished inverted=0.971848
[01/04/2023 - 04:33:56AM] DOM_Mind:  Bridget: Recently punished chance=0.014538
[01/04/2023 - 04:33:57AM] DOM_Actor: Natalie: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: Recently punished inverted=0.865065
[01/04/2023 - 04:33:57AM] DOM_Mind:  Natalie: Recently punished chance=0.075866
[01/04/2023 - 04:33:57AM] DOM_Core: DOM::OnKeyDown key=13
[01/04/2023 - 04:33:57AM] DOM_Actor: Zoey: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: Recently punished inverted=0.927014
[01/04/2023 - 04:33:57AM] DOM_Mind:  Zoey: Recently punished chance=0.039595
[01/04/2023 - 04:33:57AM] DOM_Actor: Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: ==================== OnUpdate False
[01/04/2023 - 04:33:57AM] DOM_Core: WIDGET=[dom_messagewidget <DOMMessageWidget2 (AF1CF283)>] SECTION=Colette
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Update registered mood parameters=0x09433F4F
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry chance=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Afraid chance=0.545823 is new base
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Afraid chance=0.000000 fear training = 100.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Terrified chance=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Scared chance=0.578376
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Shock chance=0.694294
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Loyal chance=0 not enough shocked
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Love chance=0 not enough shocked
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Jealous chance=0 not inlove or deactivated
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Depressed chance=0 not inlove or deactivated
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry for unfairness=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Angry for injustice=0.000000
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery angry chance=0.059345
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery afraid chance=0.080077
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Recovery jealous chance=1
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Respectful chance=0.533794
[01/04/2023 - 04:33:57AM] DOM_Actor: Natalie: start SetPoseState() behaviour=pose poseId=102 quietPose=GS340 strugglePose=
[01/04/2023 - 04:33:57AM] DOM_Mind:  Colette: Happy chance=0.521631 ns=-0.000000 nt=-0.000000 events=0.113333 base=0.468531

Make sure you rescan tats directory in slavetats. But the error might be because your slave already has too many.

 

5 hours ago, McLovin3 said:

 

This new happy mood seems to be a little weird. I've only seen it go off when a shocked slave calms down and then they quickly go back to being shocked.

It's supposed to be for slavers. It is deactivated for slaves for now, I will see later to add it back for slaves doing a lot of slaver's work.

 

5 hours ago, McLovin3 said:

AGYAS brothel dialgoue appears on DoM slaves but no turning tricks. 

Will check

5 hours ago, McLovin3 said:

No luck on figuring out these new DoM stats on my current lab rat slaves (desire devotion and all that) and they have 3-5 stats at 100. Is there a message box that can show these or is it supposed to replace numerical feelings?

Slaves need to be loyal and inlove for those to increase. They increase normally like for the original stats and they should show with the slave info spell once they grow higher than 100. Not a lot more to these for the moment.

 

5 hours ago, McLovin3 said:

 

update: I'm getting a similar issue to the Sex Slaves compatibility bug where slaves lose their name and can't be interacted (even the wheel isn't working, update: the command all wheel at least works). Not sure if its tied to Sucubus Slaves or not, cell changing doesn't have to do with this one, when it happens its instant. The names in the roster MCM go blank on a cell change. Guess its a reminder I suppose to add a rename button on the DoM Slave roster MCM

Will try to reproduce.

 

Link to comment
8 hours ago, Strec2 said:

It's the new thread to promote slavery mods? :P

 

With all that pools does anyone knows about a good NPCs generator? :D

 

Not sure about NPC< but search Nexus for Harem , Toki17 or search LL here  for Anuketh and there are maybe 17 collections of "Companions" that make great slavemeat, you will need more storage though. 

Link to comment
2 hours ago, FriedTm said:

I have been gone for a while is there a version that clones npc cbbe and 3ba bodies now? yes you can use my code but it is kinda a hack job lol

Thanks! I have actually included your code for cbbe/3ba (I am not sure anymore about himbo) in the development version (V3.2 and after) and it seems to work very well.  I will update the mod description and the acknowledgments.

 

But I am not an expert and I would be very grateful if you could confirm it is indeed working as it should. Better to test it on spawned NPCs as they are always cloned.

Edited by TrollAutokill
Link to comment
7 minutes ago, sidfu1 said:

troll  found a tiny issue no idea if its on newest beta as im still on the last pre 4.0 but you can bag HSH  slaves. no idea if this can break anything if you leave with them in the sack.

While in the sack they are in the pahcloningcell so not much to do there for them.

 

I am more concerned about did you manage to take them out of the bag?

Link to comment
15 hours ago, McLovin3 said:

That Link to an older DoM post I posted had the links to the mods if thats what you mean. Its fine I can type it out and give a brief guide on getting to the market

 

Sucubuss personal assistant at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Sucubuss Layer Farms at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

Sucubuss Layer Arena at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)

 

The followers have the home, the farm mod is the slavery system and market, and the arena is the training system (Very similar to HSH in PAH stat training but the trainers are done differently)

 

Step 1. Obtain a Sucubus Summon Spell and summon her (MCM SucubusPA has options to add spells to player or level list)

Step 2. Interact with her and select Teleportation, and then SucubussLayer (Little tip. "Have some fun" removes all of their equipment but will auto-refresh their summon timer when its almost out)

Step 3. At the home, interact with the standing stone and Select Cells (The Spell Tome near it "Sucubuss Slave Marker" is used for capturing slaves into its system or can transfer slaves from PAH into it)

Step 4. Opposite from the table you appear in with the standing stone is a ledger. That's the market. (Bit of a warning, don't attack the auction slaves, idk if it was an anti cheat attempt or what but the mod freaks out and most likely locks up the game if you do hit one)

 

To transfer a Sucubus slave to PAH. Interact with a bought slave (They'll teleport to a cell when bought) and "Hello Slave (Sucubus Slave System)" or use the Sucubuss Slave Marker spell on them and there'll be an option to transfer them to PAH.

When you leave the home, by interacting with the big door when you came into this player home or using the Teleportation option again when interacting with a Sucubus. You'll be back to where you were prior to teleporting with the slaves acting like they were freshly caught in PAH.

 

Capturing Hostiles into the Sucubus Slave System requires a Summoned Sucubus out, but you can cast the Sucubuss Slave Marker spell at any time for it to work. When the target dies if its been hit by the spell at least once and the Sucubus is still out,  The target will be captured (Clone > Kill Original just like how PAH normally does), the Sucubus will fuck the new slave and afterwards the slave will teleport to the Cells room back at the SucubusLayer player home.

Simply using the Sucubuss Slave Marker Spell on a PAH slave will transfer them to the Sucubuss Layer

 

  

 

Actually 6 :p. The Sucubus Mods can hold a crap ton onto that. At least 30 in the cells, each production area can be upgraded to hold 40 (Farm, Mine, Workshop & Magic Room) and the Arena I had at least 100 in there once

ok, thanks, i'll take a look

Link to comment
14 minutes ago, FriedTm said:

Ok so cloning spawned npcs works as intended however unique npcs do not seem to be working as intended anymore. before you change anything though let me poke at it for a day and make sure its not on my end! :) thanks for all you have done!

you dont need to clone uniques unless they are dead then you need to clone them.

@TrollAutokill
i just droped the sack and took them out as normal. it didnt seem to  cause a issue as i didnt go anywhere with them in sack. i didnt see the message about a slave out of cell for HSH. but if i went out of the cell i bet it would have started screaming bloddy murder into pap trying to find her.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use