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Showing results for '경산오피〖카톡: po03〗《goos20.c0m》출장여대생미시출장안마Y▶♥2019-01-19-13-18경산➳AIJ○출장업계위출장샵안내출장샵후기⇁출장코스가격»출장안마추천╟경산?q=경산오피〖카톡: po03〗《goos20.c0m》출장여대생미시출장안마Y▶♥2019-01-19-13-18경산➳AIJ○출장업계위출장샵안내출장샵후기⇁출장코스가격»출장안마추천╟경산'.
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【MISSME】♥ Animations ♥ View File My name was MISSME and these are the animations I made in the year of 2020! I am no longer making new animations for this pack as of this last update. These packages, all together, will add 95 animations your Wicked Whims install, please enjoy! You can preview all animations here~ Submitter MISSME12 Submitted 01/13/2020 Category Animations - WickedWhims Requires Wicked Whims
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- the sims 4
- sims 4
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[Blue Craving] ♥ NSFW clothes for The Sims 4 ♥ View File For Safe For Work (no nudity) Content: The content is released for FREE after about one month on Patreon ( https://www.patreon.com/bluecraving ). I Do not publish it there. LL only contain my NSFW content. You can visit my Tumblr for a quick preview. => https://www.tumblr.com/blog/bluecravingcc or my deviantart https://www.deviantart.com/bluecraving For NSFW content (+18): After Early access (i dont have a fixed delay as for the SFW ones), the NSFW content is released in this thread. Be aware that patreon does not allow NSFW creations to be made public (this is why my NSFW are never unlocked on Patreon). To know what is publicly released, check the "DOWNLOADS RELEASED IN THIS THREAD"" section just below ♥. Which skin overlay do you use ? / Why nipples doesnt show? for my older outfits (using the V1 of my bodymesh = the ones released before "catch them all" ) i recommand the overlay by smsims: https://www.loverslab.com/topic/79210-eve-v82-290321-update-new-base-meshes-body-preset (go to "older files") for my most recents ones, i try to make them compatible with the most overlays possible, but i recommand or the smsims one or overlays by pralinesims: Tender skin for exemple : ( www.thesimsresource.com/downloads/details/category/sims4-skintones/title/tender-skin-female/id/1450211 ) , but you can also try the others as powder skin (www.thesimsresource.com/downloads/details/category/sims4-skintones/title/ps-powder-skin/id/1414048), or flower skin ( www.thesimsresource.com/downloads/details/category/sims4-skintones/title/flower-skin-female/id/1458542 ) New Release: Previous Releases: If you like my content, feel free to support me on Patreon and get early access. https://www.patreon.com/BlueCraving NSFW Currently available on Patreon: Keep in mind that all my CC are 100% original creations ♥ Do not reupload. Do not claim my work as your own. Do not upload on monetized sites (ex: Adfly) Do not edit / transform my meshes Do not convert to other games SL, GTA, Roblox, IMVU etc. Feel free to share your thoughts and ideas ♥ With love, Blue Submitter BlueCraving Submitted 04/04/2021 Category Clothing Requires
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Just dropping these sims for free I made as variations for a custom commission on patreon. Enjoy!!! PПΣЦMΛ DΣᄂPΉIПIЦM Feral Cyber Kitty ΉӨЯΣПΛ XӨ Orc kitty Commission made for Derek available on patreon {Commissions come with multi varied hybrids following request with possibility of more than one free based on variates I enjoy. } https://www.patreon.com/BertsCC GET SPECIAL MULTI-OCCULT SIMS ON MY PATREON! WIP SIMS ON PATREON/FREQUENT UPDATES PATREONS GET FREE COMMISSIONS PRIORITIZED BY TIER COMMISIONS CAN BE SIM FULLY OUTFITTED, COLOR SCHEME SIM, OR FROM SOURCE! I OFFER CC CLEANING AND ORGANIZING AND IT ASSISTANCE FOR PATRONS THROUGH TEAMVIEWER! FIRST CLEAN FOR 10$ PATRONS FREE! NON-PATREON CC CLEANING WITH IT ASSISTANCE OFFERED AT 15$ HR! DISCORD PERKS https://discord.gg/XmW6Z3cJmT JOIN THE COMMUNITY BOTS FOR AUTO-UPDATES ON SIMS GALORE FREE QUICK ASSITANCE IF YOU ARE CONFUSED ON HOW TO USE DISCORD, JUST SHOOT ME A PM ON LOVERS LAB AND I WILL HELP YOU OUT! -
It's taken hardship and patience, but the big day has arrived: Kylie has enough money to buy the plot of land she wants from the local council ! Even the pouring rain can't dampen Kylie's spirits on this blessed day ! But now is not the time to rest! Now that he owns the land, he'll have to start tidying it up and buying a garden shed to put it in. Get on with it ! $$$
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- 5 reviews
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View File Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors. She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires. The device she eventually found was inactive. Activating it turned out to be trickier than expected... Read more about the mod in the main thread: http://www.loverslab.com/topic/21334-sexlab-mind-control/ Features Adds a mind control circlet somewhere in the game (see below for spoilers) Slip the circlet in the NPC inventory to control them The NPC is usually submissive (with a chance to be dominant) The NPC becomes a follower instantly, with an option for marriage New dialogue options will allow you to interact with your slave Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs. The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough. Getting started You will find the circlet on the shore, somewhere between Dawnstar and Winterhold Known Issues Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC: - Remove the circlet from their inventory to dismiss them - Open the console and click on the NPC - Type 'resurrect' in the console to reset them If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC). Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet). I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO). Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet). The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted. It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route). Requirements - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/). - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ ) - Compatibility with Puppet Master through a personal patch ( available on SexLab Hormones download page). Recommendations to add the circlet to an NPC - Pickpocket. The easiest way assuming you don't get caught. - Give gifts to anyone in Skyrim - for a simple way to add the circlet to an NPC inventory ( http://skyrim.nexusmods.com/mods/37495//? ) - SexLab Defeat - for a way to force the item on a reluctant NPC - use the grapple / rob option ( http://www.loverslab.com/files/file/286-sexlab-defeat/ ) Acknowledgements - Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? ) Full change log Submitter skyrimll Submitted 09/21/2013 Category Other Requires Zaz animation framework, SexLab Special Edition Compatible
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View File VERSION 1.0!!! (LAL version 3.0.5) Tons of new LoversLab mod starting scenarios (via Simple Slavery if you have it installed). Tons of new wilderness/vampire/bandit locations (via new Live Another Life quest functionality). Immerslave quest bug fix. VERSION 0.9.9.9!!! (LAL version 2.5.6, no DLCs) Tons of new LoversLab mod starting scenarios (via Simple Slavery if you have it installed). Immerslave quest bug fix. Q: Why are there two versions? A: Version 0.9.9.9 Is the last version that will support LAL version 2.5.6. I have fixed the ImmerSlave quest and added Simple Slavery support. The new functionality LAL provides reduces faction problems and provides a large variety of locations to choose from, and any work on this will require depending on new versions of LAL. I will no longer be making updates to version 0.9.9.9 as it is difficult to work with. However, Simple Slavery updates will still allow users of 0.9.9.9 to keep up with the latest LL mods. Fair warning: Mods adding bandits or changing bandit factions can get you immediately ganked on wilderness/frozen wasteland starts, and can cause chaos with bandit enslavement starts. For instance, Immersive Patrols II puts a group of bandits in the middle of one of the frozen wasteland starts, which is also a start that can be chosen by the wilderness start option (very low probability but it happened to me the very first test). Save before you activate the bed in case you need to reroll a different start. Also see my other mod: Blindfolded? Gagged? Got a knife? Cut 'em off! Devious Device Cutting To start this mod: 1. Begin a new game with LAL (Live Another Life) active and select the "I'm a Slave" option on the Mara statue. 2a. If you want to hook into one of the many fine LoversLab mods you have installed, use Simple Slavery and select the Simple Slavery start. 2b. If you want to be spawned in a variety of random places with a variety of random devices equipped and/or a variety of different masters/mistresses, make sure you have SD+ installed and walk through the dialog selecting either "Master" or "Mistress." 2c. The captured dreams start option will start you directly into the basement scenario. You can also start it with Simple Slavery, you'll have the auction block scene first. Recent changes/patch notes 1.0 (11/01/2015) - Added Simple Slavery start - now you can hook into tons of LoversLab mods, right at game start, thanks to jfraser's hard work. Thanks to jfraser for providing the hook-in code. - Fixed Immerslave quest bug - it should progress and end properly now. - Added message after talking to Mara statue to guide the user to set up mods (and save/reload) properly so as to reduce issues/crashes. - Wilderness starts now pick between a large variety of locations using new LAL functionality. The frozen wasteland starts are the same two. - Bandit enslavement starts now pick pick between a large variety of locations using new LAL functionality. The new LAL quest for bandit faction removal should reduce faction issues. - Vampire enslavement starts now pick pick between a large variety of locations using new LAL functionality. The new LAL quest for vampire faction removal should reduce faction issues. - Markers that LAL no longer uses were removed or replaced to reduce the likelihood of a LAL update that removes one from breaking everything. - Moved from .bsa file to loose files. Archive.exe is a headache, and was slowing down the process all around. Plus there is now one less bsa to add to your esp/bsa limit (325ish?). Old Patch Notes: What is this? This is an alternate start mod that uses Live Another Life to provide a few dozen different starts in which you can start bound, with the very short immerslave "quest" being one of getting free. This includes plenty of kinky flavor text in the quest log. Painless configuration Choices are presented in dialogue with the Mara statue. Pains were taken to include short empty sound files for each conversation option so as to prevent either replies so fast they can't be read (without fuz doh ro) or replies that last an aggravating 4 seconds (with fuz doh ro). So it's pretty painless and fast right up front, with dozens of DD choices, start locations and... masters or mistresses to be enslaved to. Start enslaved! Immerslave provides hooks into Simple Slavery, the captured dreams basement quest, and SD+ to provide a variety of starts in which you are enslaved - without SD+, if you choose a recaptured start you'll just stand there and imagine with your brain or (in the case of the Warlock specifically) get immediately ganked. Again, you can totally get your lesbo on with a mistress, or you can choose a master. Slave ship(wreck) The shipwreck start (hardest start in the game with Frostfall!) has been heavily modified to be a wrecked slave ship full of dead slaves with DD items on them (I don't condone violence to women, everyone on the ship is already dead in LAL and they're dead here because there's no navmesh and it would be tons more work). Various little extras were added to a semi-secret corpse that's hardish to find. Activate Paradise Halls slavery with LAL and get PH items (If you are using the Paradise Halls sexlab enhancement here at LoversLab, this won't matter much to you as it allows you to start the quest without the immerslave patch provided here). A patch for Paradise Halls lets you immediately start PH and get some slaving equipment (you have to swim to the semi-secret location to find the items), saving the long stupid trip to some random place before you can engage in PH activity. If you're using PH make sure to get the patch for Devious Devices compatibility from RiiakShiNal on the nexus: http://www.nexusmods.com/skyrim/mods/53108/? Bounties and disguise You can also pick from multiple bounties, and with sneak tools installed you can get a sneak tools mask to roleplay sneaking into towns. I recommend the sneak tools patch, and maybe setting the mask so you can talk to npcs with it on. Because of the bounties, I've included a patch for requiem to prevent bounties and lifetime bounties from affecting temple functionality. I've also extended the max items you can steal from 10 to 30 - the gods are more merciful to escaped slaves who need to grab a bite to eat here or there. Installation and Requirements Version 0.9.9.9 and below: Make sure LAL is version 2.5.2+ Version 1.0 and above: Make sure LaL is version 3.0.5+ Put LAL near the end of your load order, just before weather mods. This is all completely untested for males and non-vanilla races. Sorry. You won't get re-enslaved if you do not use SD+. You'll just show up where they are and then pretend in your brain. And probably get ganked if it's the Warlock start. SexLab Sexlab Aroused Redux ZaZ Animation Pack NiOverride (Or RaceMenu) (requirement for Devious Devices Expansion) Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion Alternate Start - Live Another Life 3.0.5 (Immerslave version 1.0 and above) or 2.5.6 (no DLC requirement, Immerslave version 0.9.9.9) Optional but not required (installing these adds content): Sanguine's Debauchery (plus its requirements) Captured Dreams Simple Slavery Sneak Tools Sneak Tools Patch For those who crash at startup (Beth logo) with Sneak Tools: If you need help: If you are having a problem with everything working until you click the bed, and then the bed fading back in and nothing happening: This is likely a load order problem. Please make sure that LAL is next to last, ImmerSlave is last AFTER LAL and only weather mods are after this. If sneak tools crashes your game, see the sneak tools requirement in the Installation section. If you are having a problem with the Mara statue not giving you the "I'm a Slave" option, Doomsman was having the same problem but fixed it. His comment on this is as follows: Old description, still mostly relevant Thanks: Veladarius for helping with Captured Dreams start Aelie for LADL Zadil and min (other people too?) for DD skyrimII for SD RiiakShiNal for PH patch (the one on the nexus, not the one for download here) Other ppl I probably forgot (sorry) Submitter arbiter Submitted 07/21/2014 Category Quests Requires Special Edition Compatible
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- Alternate Start
- Devious Devices
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Tradução PT-BR // WickedWhims - v177c e v179.7 [01-01-2024] View File INFORMAÇÕES IMPORTANTES: Esta é a tradução PT-BR do mod WickedWhims criado pelo TURBODRIVER. O arquivo da tradução está atualizado para a versão v177b e v179.5 do mod. Você pode ler mais sobre o mod e seus recursos aqui ou aqui. Esta tradução é original do fguedes e as últimas strings adicionadas foram atualizadas por mim. Para ver como instalar traduções ou retirar outras dúvidas cheque a página F.A.Q do meu Tumblr. Para enviar perguntas, sugestões ou solicitar traduções cheque a página Mensagem do meu Tumblr. -------------------------------------------------------------------------------------------------------------- DOWNLOADS ALTERNATIVOS: Patreon SimFileShare 1_TURBODRIVER_WickedWhims_Tuning_POR_BR_mutsvki.package Submitter mutsvki_ Submitted 03/15/2023 Category Translations - WickedWhims
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blood & pleasure Chapter 13 Section 1 - Baroness' Return
Alter Native posted a blog entry in Of Blood and Pleasure
Blog Overview Short Summary of Chapter 12 My blog overview page provides summaries of previous chapters, backgrounds and characters summaries. More Nora on my Twitter and Flickr Chapter 13 Section 1 - Baroness' Return -
Version 1.0.0
15,722 downloads
Introducing The Small mod Playboy Today im introducing a small mod i have been working on for a couple days now its not big right now but i want to continue adding more to it but here is what it all has right now -Trait PlayGirls -Buffs -Social Interactions -Personal Pie meues Social interactions and what they do -Whoo Hoo talk(gives a buff to it when you talk to another sim) -Embarrassed(you will Pee Yourself) I plan on adding more to it witch will require WW to be in your mods folder. Future Plans -More intense interactions -WW functionality -More traits for men -Social activity for the WW reference -Active Job giving you a chance to live the life of a Playgirl or Playboy That is all for now i hope you enjoy let me know of anything else you want me to add to it or ethier a mod request you want to see i can try and make it happen for you im up to do any mod thank you Social Sites Discord-https://discord.gg/vDTexndRH Patreon- https://www.patreon.com/JoshSimmer12 -
Version 1.19.1
862 downloads
Simple mod that changes all NPC's so their pet name for you is Princess. You can easily customize your pet name by changing "Princess" to your desired pet name in this line: (set:$princess_pet_name to "Princess") It takes sleeping overnight for any changes to $princess_pet_name to take effect. Doesn't change existing Pet Names... only sets the new ones. -
Version 1.0.0
2,046 downloads
Welcome to My Halloween Content of 2023 This Post will Be all Halloween Stuff First Releases- Lot Trait Second Release-HorrorFan Trait Hope you will all Enjoy all the content will be adding more to this Post throughout The Month and some Exclusive stuff as well for all the Patreons Social Sites Discord-https://discord.gg/G3dwMfnaEY Patreon-https://www.patreon.com/JoshSimmer12 -
Version 3.0.0
164,544 downloads
-2024/03/27- There is a Status Update over on my Patreon as there are Big Changes coming to PornStarMod Please go look at the Status so you can see what will be Changing. Link-https://www.patreon.com/posts/pornstarmod-101164356?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Discord-https://discord.gg/vNwKkjxBK2 Patreon-https://www.patreon.com/JoshSimmer12 Introduction. PornStarMod was just a trait at first but i gave it a thought and thought to my self why not add things to it so i did. I think you all no what a Porn Star is if not LEAVE THIS PAGE !!!! ? How to activate the mod? First thing you want to do is add the trait to your sim male or female does not matter. What does it all Come with? As of right now this mod comes with a Trait a Lot Trait a Social Event and as well as some Social interactions and the Social interactions obviously comes with its own Pie Menu. I also want to add some more stuff to it but as of now that is it. About this Version? In this Version there are some images that i have to fix when you get into the game you will notice but don't worry i will fix this. Questions or Request? If there are any request or concerns please don't hesitate to ask or message me if i don't get back to you right away don't worry i will just i am very busy with either updating mods or Life stuff. Things you Need For my Mod? If you don't already make sure you get XML Injector for it to work from SCUBUMBO https://scumbumbomods.com/xml-injector Version1? Whats new well that's easy new interactions on the computer new images above make sure you check them out. With each interaction there is a buff and Balloons to them and the third PayDay interaction you get 300 simolions after the interaction i hope there are no problem if there are please let me no right away make sure you replace new one with old one . Version2? Version 2 has some more buffs changes to some of the images and also a fix for the Lot Trait and i also re-added the Social Event Called Sex Party. with the event i added some custom task to do as well as some buffs i hope the Social Event is fixed and you all enjoy if you have any problems please let me no right away. Version2.5? Version 2.5 I have added new Social Interactions and buffs for each of them hope you injoy Version3.1? Whats new well i added a reward trait to it will lots of buffs and others around you will be excited when around you. I uploaded some images to show you the trait. Hope you have fun with it more will be incoming dont worry ? Make Sure to always delete old files and add new ones Some images you might like to see of some PornStars Hope you all injoy the Mod Will be an update tomorrow to fix images- 10 reviews
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Skimpy Armor Keyword Resource (4/13/2023) View File Skimpy Armor Keyword Resource (SAKR) v1.1.1 Intro Skimpy Armor Keyword Resource is a common resource/framework that allows mods to know what kind of clothing the player character is wearing and how revealing they are. This allows mods to react differently based on how much skin the player is exposing. For example, if the player is wearing nothing but a tight bikini, technically they are not considered "naked" according to modern standards. But it's still very different than a player dressed in clothing that covers every inch of her body like a Vault suit. This mod will work the best with modular clothing mods such as the Vtaw collection or DONEB14N clothes pack, where the bra, panties, pants, and shirt are all individual clothing pieces. It can work for other more traditional single piece armor/clothing mods, but with less benefits. Being a simple resource, the mod alone does not do anything. Other mods would need to integrate it to provide an improved experience to players. Setup WARNING: The mod will not work as intended without proper initial setup. In addition to the usual mod installation, a proper setup is required to add the keywords provided by this mod to the armor/clothing mods that you use to dress your character. In other words, this mod provides armor keywords, but something else needs to add those keywords to all the armors. The two main ways to do this are to download & install patches created by someone else, or create patches your own. There's an effort underway from the Loverslab Community to create RobCo Patcher patches (such as Rubber Duck's SAKR Repo) for a bunch of popular armor mods. If there's a RobCo Patcher patch for an armor mod you use, all you need to do is download & install RobCo Patcher (and its dependencies) then download & install the patch, and that's it. But if there isn't a RobCo Patcher patch created for a mod you use, then you may need to add the keywords to armor yourself. There are two methods to do so: 1) create your own RobCo Patcher patch, or 2) update the armor mod's .esp file using FO4Edit. The RobCo Patcher method requires some learning curve, and requires RobCo Patcher to be installed. If you would like to avoid learning RobCo Patcher or avoid having to install a F4SE plugin, then you could alternatively use FO4Edit. If you have never used FO4Edit before, there is an instruction with pictures in the download section. Main Feature Armor, bra, panties, pants, skirt, and shirt pieces can be tagged with keyword(s) that describe how much of the body they cover. For instance, the mod lets you indicate a pair of pants as a skin tight hotpants that show every bit of your curves, or a loose baggy long pants that are not going to turn any heads. Using the keywords the mod governs whether the player is considered "exposed". Exposed in this mod's context is if the player's private parts (crotch and breast for females, just crotch for males) are uncovered. For instance, a player wearing shoes, gloves, and helmet but nothing to cover the crotch or breasts will be considered "exposed". The mod also provides a rating system for indicating how skimpy the player is dressed, even if the player may not be exposed. The Skimpy Rating ranges from 0 to 100, where 0 means not skimpy at all (every inch of the skin covered), and 100 being butt naked. So even if the player may be considered dressed (or not exposed), mods can then use the Skimpy Rating system to see how revealing the player is dressed. Mods can get Skimpy Rating for the lower body (waist down), Skimpy Rating for the upper body (waist up), or overall Skimpy Rating (full body). Players can use MCM to customize how Skimpy Rating is calculated per keyword. If the player is in Power Armor, the player is considered fully dressed and Skimpy Rating is 0. Here's a rough guideline for how the Skimpy Rating metric should be interpreted: 0 - You're basically dressed like an Eskimo. Theres no skin showing whatsoever and the clothing is bulky, hiding whatever you got under the clothes. 20 - This may be considered "business casual" with a hint of sexiness. Maybe a pencil skirt that hugs the curves, or slight peak of the top of the cleavage. Either way, no one will think this is an inappropriate clothing for any occasion. 40 - May be considered casual attire such as tank top and yoga pants. Some may consider this inappropriate for work, and you may turn heads. But depending on the occasion this may be fine. 60 - Dressed to impress and to flirt. Clearly NSFW and you will get fired if you showed up dressed like this. This is how one might dress up for parties, with the clear intention of showing off one's body and sexuality. 80 - You are basically in bikinis or underwear at this point. Your private parts may be covered, but everything else is fully exposed. 95 - Micro bikini and/or GString. The only thing covered are nipples and crotch. 100 - Butt naked. How It Works The mod recognizes "4 layers" of clothing: Layer 1 - Underwear: Panties and Bra Layer 2 - Outer wear: Pants and Top Layer 3 - Cover: Skirt (as far as the mod is concerned, skirts can be worn over pants, mainly to allow the pants layer be used for pantyhose) Layer 4 - Armor A player is considered exposed only if the crotch or breast is not covered through the 4 layers of clothing. That means even if the player is not wearing any panties, if they are wearing pants, their crotch is not considered exposed. Skimpy Rating behave similarly. Even if the player is wearing the skimpiest GString imaginable, if they are wearing pants over that cover every inch of the legs, then the Skimpy Rating for the bottom will be based on the pants, not the GString. Keywords There are 7 main types of keywords. Any piece of clothing that covers the crotch or breast need to have at least one of the following keyword with the prefix: sakr_kwd_armorTop* sakr_kwd_armorBottom* sakr_kwd_panty* sakr_kwd_bra* sakr_kwd_pants* sakr_kwd_skirt* sakr_kwd_top* A piece of clothing can have 2 types of keywords if they cover both the crotch and breast. For example, a Vault suit may have both sakr_kwd_pantsLong & sakr_kwd_topFull. In another example a long dress may have both sakr_kwd_skirtLong & sakr_kwd_topFull. A piece of clothing that does not cover the crotch or the breast (e.g. gloves) should not have any of the keywords. In addition some pieces have "Tag" keywords meant to even futher characterize the clothing. A clothing/armor item can have 0 tags, 1 tag, or more than 1 tags. Bra A bra. All bras should have this keyword. sakr_kwd_braNormal - A normal bra that covers the breasts conservatively sakr_kwd_braBikini - A bikini bra that reveals generous amount of side boob and cleavage. sakr_kwd_braMicroBikini - A scandalous bra that only barely covers the nipples. Everything else is revealed Optional additional tags sakr_kwd_braTagSheer - tag for bra to indicate sheer or see-through material. Absence of this tag implies non-see-through material Panty A panty. All panties should have this keyword. sakr_kwd_pantyNormal - A traditional panty that covers much of the butt and front. sakr_kwd_pantyThong - A thong that reveals generous amount of butt. The front is still covered decently sakr_kwd_pantyGString - A scandalous string panty that reveals the entire butt. Only barely covers the crotch. Optional additional tags sakr_kwd_pantyTagSheer - tag for panty to indicate sheer or see-through material. Absence of this tag implies non-see-through material Top A clothing item worn under the armor that covers the upper body. All tops should have one of these keywords sakr_kwd_topFull - A top that covers every inch of the breast from the front (no cleavage). sakr_kwd_topCleavage - A top that reveals a generous amount of cleavage. sakr_kwd_topLowCutCleavage - A top with a cut so low that the breast area between the nipples are fully revealed. Optional additional tags sakr_kwd_topTagTankTop - A sleeveless top that reveals the armpits and parts of the shoulders. Can be also used for tube top that dont cover the shoulders at all. Absence of this tag implies shoulders and armpits are covered (e.g. shirt with sleeves). sakr_kwd_topTagCropTop - A top that reveals the belly. Absence of this tag implies the belly is covered. sakr_kwd_topTagHalterTop - A top that reveals generous amounts of the back. Absence of this tag implies the back is covered. sakr_kwd_topTagSideBoob - A top that reveals generous amounts of side boob. Absence of this tag implies the side boobs are covered. sakr_kwd_topTagTight - A skin tight top that hugs every curves and clearly outlines the breast shape. Absence of this tag implies loose top. sakr_kwd_topTagSheer - A top that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material Pants A pair of pants must have one of these keywords sakr_kwd_pantsLong - A pair of long pants that extend to the knees or cover below the knees. sakr_kwd_pantsShorts - Short pair of pants that reveal much of the thighs but fully cover the butt sakr_kwd_pantsHotPants - Hot pants so short that it reveal the bottom of the bums sakr_kwd_pantsThong - Are these pants? Thong-shaped pants that reveal almost all of the butt and only cover the crotch Optional additional tags sakr_kwd_pantsTagTight - A skin tight pair of pants that hug every curves and clearly outlines the butt shape. Absence of this tag implies loose pair of pants. sakr_kwd_pantsTagSheer - A pair of pants that is sheer material or semi transparent, like pantyhose. Can see through if looking close. Absence of this tag implies non transparent material Skirt A skirt that can be worn over pants. All skirt should have one of these keywords sakr_kwd_skirtLong - A skirt that extend to the knees or cover below the knees. sakr_kwd_skirtShort - Short skirt that cover well below the butt but reveal good amount of the thighs. sakr_kwd_skirtMini - Mini skirt that just barely covers the butt. Can reveal the butt when bending over or running sakr_kwd_skirtMicro - A scandalous skirt so short it reveals the bottom of the butt. Any slight movement will fully reveal the full bum and the groin. Optional additional tags sakr_kwd_skirtTagTight - A skin tight skirt that huges the thighs tightly. Clearly outlines the curves. Absence of this tag implies loose skirt, e.g. pleated skirt sakr_kwd_skirtTagSheer - A skirt that is sheer material or semi transparent. Can see through if looking close. Absence of this tag implies non transparent material Armor Top An armor that covers the upper body must have one of these keywords sakr_kwd_armorTopFull - A top armor worn over clothing. A rather large armor that covers most of the upper body sakr_kwd_armorTopBreast - An upper body armor that only covers the breast area and reveals other parts of the upper body sakr_kwd_armorTopLewd - A bikini-like armor that only barely covers the nipples and reveals much of the breast and upper body Armor Bottom An armor that covers the lower body must have one of these keywords sakr_kwd_armorBottomFull - A bottom armor worn over clothing. A rather large armor that covers most of the legs sakr_kwd_armorBottomButt - A lower body that only covers the butt and groin and reveals much of the legs sakr_kwd_armorBottomLewd - A bikini-like armor that only barely covers the groin and reveals much of the butt and lower body Accessories Clothing items that do not cover the crotch or breasts, but can still change a player's skimpiness sakr_kwd_stockingsLong - a pair of knee-high stockings sakr_kwd_stockingsTagShiny - optional tag for stockings to indicate shiny material like latex or leather. Absence of this tag implies cloth-like material sakr_kwd_stockingsTagSheer - optional tag for stockings to indicate sheer or see-through material. Absence of this tag implies non-see-through material sakr_kwd_shoesHighHeels - a pair of high heel shoes sakr_kwd_shoesKillerHeels - a pair of shoes that are "killer heels" or extremely tall high heels. These are impractical and difficult to walk in normally Keyword example Here are some examples of what keyword combination may be appropriate depending on the clothing item. Yoga pants: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight Pantyhose: sakr_kwd_pantsLong, sakr_kwd_pantsTagTight, sakr_kwd_pantsTagSheer Tight tanktop with bust view: sakr_kwd_topCleavage, sakr_kwd_topTagTankTop, sakr_kwd_topTagTight Accessories can be combined. For instance, a pair of knee-high leather high heel boots can be characterized by combination of sakr_kwd_shoesHighHeels, sakr_kwd_stockingsLong, & sakr_kwd_stockingsTagShiny. Keyword form IDs Click here to view all the keywords and their form IDs Installation Install like any other mod (use NMM, or Vortex, or MO2, or manually drag into game data folder) After installation, add keywords to armor: either download RobCo Patcher patches, or do it yourself. Refer to "Setup" section for details. Requirements None Modder's Resource The mod provides APIs for mods to call to get player's exposed/skimpy status: Q/A After wearing clothes that I added keywords to, my skimpy rating isn't being updated. Whats wrong? Remember to close FO4Edit if it's still open. If it's open, any changes won't get loaded when the game starts. Also, make sure to give about 2 seconds after wearing clothes in game. The mod waits about 1.5 seconds after the player changes armor (for performance reasons), before calculating the skimpy rating. Can you add XYZ keyword? Depends. Requests will be evaluated on a case-by-case basis. Each new keyword addition has performance implications. For instance, if the mod has a total of 50 keywords, that's 50 individual keywords that the mod needs to check whenever the player's equipment changes. If 10 more were to be added, that number increases to 60. Therefore, the mod will not blindly introduce new keywords to infinite granularity. Keywords will only be added if there are enough armor/clothing pieces that need it to be properly categorized and scored. Otherwise, stick to one of the existing keywords that are most similar. Submitter twistedtrebla Submitted 03/30/2023 Category Modders Resources Requires
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Riding Styles 2 SE (6-13-21) View File This is the SE port for the Riding Styles 2 mod. I do not primarily play on SE, and the SE version has not been as bug tested as for the LE version, but the functionality seems to work. For LE version or additional help, see: Version 5.0 is a major update to the mod, fixing a lot of issues and adding some new capability. This mod is now a framework/esm designed with two things in mind: Better stability and the ability to be used in other mods. To help facilitate this, I'm now including the source code for the mod in the downloads. INFO FOR V5.0 UPDATE (Read This to Understand how the mod now works! Seriously!) This mod now supports Four (4!) different methods for mounting up and riding. These are described below: Method 1: Menu Method 2: Summoned Creatures Method 3: Spells Method 4: Followers Using Mounts Riding Outfit End V5.0 Update IMPORTANT UPDATE: As of Version 2.0, Creature Framework is a hard dependency of the mod. This also means that the animals will have dicks now. What is this mod: This mount adds and enables alternative riding styles to be called. More succinctly, it's a bestiality/bondage based mod revolving around riding several different types of animals found throughout Skyrim. Using The Mod, or How does it work: If you are having trouble getting the mod to work, before posting do the following: Installation Instructions: Requirements (New Requirements as of V2.0): For all of these, I would recommend using the latest versions of them. Skyrim Script Extender (SKSE) Fore New Idles in Skyrim (FNIS) Mod Configuration Menu (MCM) NiOverride Creature Framework How do I make a mod to plug in to this? Known Issues with current version: I have had a report of this causing issue with FNIS PCEA2 (Disabling the animations from the mod) and that certain other mods that add events while riding cause the character to, at least temporarily, break out of animation. Animations are bad/misaligned/etc. Yes, I know. Go convince one of the excellent animators on LL to make new ones and I'll happily replace everything. As always, I love to see your screenshots of using the mod! Permissions: You are free to use this mod as a part of another mod as long as you are not redistributing it. If you let me know where you are using it, I am happy to update the mod page and let others know where this mod is being used. Thanks and Credit: Special thanks to Haeretic who helped me out with a lot of the initial thoughts on the new framework EternalBlack for making the mountings for the horse/wolf harnesses Gone for several of the meshes/textures in this mod Zaz for originally giving me this idea with the Oblivion Mod Bethesda for Skyrim and making me waste far too much trying to make their freaking horse system work like I want Unnamed People - There are probably some people from whom I have used their work, either getting permission at some point and then forgetting from who or possibly not getting permission. If you recognize a nif/texture etc in the mod and you know where it comes from, and they aren't listed here, please let me know. I want the original authors to get the credit they deserve. Submitter fingerscrossed Submitted 06/13/2021 Category Adult Mods Requires SKSE, FNIS, MCM, NiOverride, Creature Framework Regular Edition Compatible No
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PornStarMod/Sexual Pak Upgrade (2024/03/13 View File -2024/03/26- As of Today there is the Poll details from all of my Supporters so you can go take a look here-https://www.patreon.com/posts/polls-decision-101097306?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Discord-https://discord.gg/644fRTnu78 Patreon-https://www.patreon.com/JoshSimmer12 Introduction. PornStarMod was just a trait at first but i gave it a thought and thought to my self why not add things to it so i did. I think you all no what a Porn Star is if not LEAVE THIS PAGE !!!! ? How to activate the mod? First thing you want to do is add the trait to your sim male or female does not matter. What does it all Come with? As of right now this mod comes with a Trait a Lot Trait a Social Event and as well as some Social interactions and the Social interactions obviously comes with its own Pie Menu. I also want to add some more stuff to it but as of now that is it. About this Version? In this Version there are some images that i have to fix when you get into the game you will notice but don't worry i will fix this. Questions or Request? If there are any request or concerns please don't hesitate to ask or message me if i don't get back to you right away don't worry i will just i am very busy with either updating mods or Life stuff. Things you Need For my Mod? If you don't already make sure you get XML Injector for it to work from SCUBUMBO https://scumbumbomods.com/xml-injector Version1? Whats new well that's easy new interactions on the computer new images above make sure you check them out. With each interaction there is a buff and Balloons to them and the third PayDay interaction you get 300 simolions after the interaction i hope there are no problem if there are please let me no right away make sure you replace new one with old one . Version2? Version 2 has some more buffs changes to some of the images and also a fix for the Lot Trait and i also re-added the Social Event Called Sex Party. with the event i added some custom task to do as well as some buffs i hope the Social Event is fixed and you all enjoy if you have any problems please let me no right away. Version2.5? Version 2.5 I have added new Social Interactions and buffs for each of them hope you injoy Version3.1? Whats new well i added a reward trait to it will lots of buffs and others around you will be excited when around you. I uploaded some images to show you the trait. Hope you have fun with it more will be incoming dont worry ? Make Sure to always delete old files and add new ones Some images you might like to see of some PornStars Hope you all injoy the Mod Will be an update tomorrow to fix images Submitter sexybeast12162 Submitted 01/24/2022 Category Other Requires
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2
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- whickedwhim
- drugs
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Environment Cubemapping Framework [01/07/24] View File QUICK NOTES > THIS IS A WORK IN PROGRESS, for each description need to be more explicit ! It takes long time to edit and update everytime, with LL open, since it has no Save for later button. > I call it ECF (Environment Cubemapping Framework), cause it contains cubemaps, and for each materials have to be setup with environmental mapping scale values... But now that was included, i also added something else, find out more below what's included... > Would be cool if you don't redistribute to somewhere else without my approval! The only place you can find me or where i host, is my discord server. === STORY ACTION COMPENDIUM [ DISCORD ] *I host my mods in my server and LL for now on. I terminated NexusMods for Fallout 4 ! *Keep in track with my stories / mod status news, in my server, or nothing but chill like home. === [ INTRO ] > This is a mod, and a framework for Users and Modders. > ECF is a repository. The links are not hosted here. > Cubemaps, material files, ... are added into one place, so i don't have to duplicate all of them for all my mods (100 times...), while i could simply use FROM it, for all, without adding anything. [ Find out about How to patch a mod with ECF, ONLY if you are a modder ! ] *Permission granted by Ajhakra for custom cubemaps. > Follow my topic, in case any updates arrive sometimes... === [ INSTALL ] ECF_ENGINE Placeholder (2.12) ECF_AJ_Cubemaps (2.0) *I recommend you installing both, then merge into one mod using MO2. I don't know about Vortex how you guys handle it. [ MODS - PATCHED UP with ECF ] == LOGS == =================================================================== [ USER MODE ] > ECF is a 'install and play', mod index-free. It's required only for patched mods. *Self-troubleshooting > If you see anything black/purple meshes as missing textures in game, that's cause cubermaps are NOT included in a mod you installed. *Solution: It's patched up by ECF. Re-read, and install ECF > If there's anything missing (wrong location) or something else, i figure out where and update it. In rare cases, broken textures that makes your game crash... *DM me on Discord >.< =================================================================== =================================================================== [ MODDER MODE - INTRO - What contains ECF ? ] > CORE PLUGIN: ECF.esl Material Swaps: BGSM + BGEM - Emissive colors (Glowing in the dark), Cubemaps Keywords: Attach points and Mod associations - DEFAULT Swaps; for Emissive Colors, cubemaps, flat colors, etc... OMODs: Default setup along with material swaps, in a mod slot > LOOSE TEXTURES The main things to know, before patching a mod - What's the use for certain cases? Case 1: BlackDiffuse_d.dds [ Used for covering meshes / Cubemaps passing over your meshes ] *Sometimes, it's used along with Emissive Per Colors ... when getting your meshes brighter and glowy. *Mostly, for diffuse, it's used as a protection, without having to paint the vertex color of your mesh: Black. Case 2: Disabled_d.dds [ Used to hide one of your mesh parts, invisible. / Default Stickers OFF ] *It's a temporary way of hiding your parts, using BGSM material. Otherwise, it can be done by just flagging the '(1) Hidden' enabled, with Nifskope... Case 3: GlassOverlay_d.dds (dds integrated with nifskope, only) [ Used for Glass overlays ] *Don't confuse one with gray one from Flat Colors! This has 50% alpha map, exported. BGEM only, because of better alpha blending for glass! ========== [ MODDER MODE - CONTENT / MATERIAL LOCATIONS (BGSM / BGEM) ] I suggest you, not to put anything from Textures folder in your mod folder! --- > Black Diffuse (.bgsm + .bgem) Location: ( ./ECF ) > Disabled (.bgsm) Location: ( ./ECF ) --- CUBEMAPS (Ajhakra) (source) [ colors and rainbow ] Location: ( ./ECF/Cubemaps ) CUBEMAPS (ENGINE) [ More colors, gradients, unused vanilla cubemaps ] [ WIP ] Location: ( ./ECF/Cubemaps ) Location: ( ./ECF/Cubemaps_Gradient ) Location: ( ./ECF/Cubemaps_Vanilla ) --- Flat Colors (+ No Specular) Location: ( ./ECF/FlatColors ) Location: ( ./ECF/FlatColors (NoSpecular) ) > No details, unless you want your meshes look realistic... Flat Colors_Reflections (+ No Specular) Location: ( ./ECF/FlatColors_Reflection ) Location: ( ./ECF/FlatColors_Reflection (NoSpecular) ) > Pale, Unsaturated colors, with or without specular, that doesn't look bright (Ref: vanilla coffee cup that can be replaced for a good looking ceramic cup) --- Alpha, Transparent, Translucent, Opague Overlays [ WIP ] Location: ( ./ECF/Alpha_Maps ) > Differences are by how alpha blending behaves. These overlays work for any types of glass: Windows, lenses, screens, etc. > Only works for BGEM-integrated meshes --- Stickers / Patches [ WIP ] Location: ( ./ECF/STICKERS ) > Logo and text stickers for fun, memes. > This can only be done on a plane mesh, either by square shaped for patches or by ratio sized for text. EMISSIVE / GLOWING [ BGSM + BGEM ] Emissive Location: ( ./ECF/Emissive ) > This protects your meshes with BlackDiffuse_d.dds which securely covers everything. (+ You skip painting them to black) Emissive (Protected) Location: ( ./ECF/Emissive (Protected) ) > This is alternative protection, using Flat Colors instead of vertex colors, to cover your meshes completely. > Example: You want one Red, the emissive protected for it, contains flat colors red as a temporary "vertex color" cover. > Without that, it would cause your mesh to behave like the emissive color uses 50% opacity, 50% empty textures with vertex colors off. > NOTE: if vertex color is off OR it's painted white, the emissive colors MIGHT glow up brighter than ever in game. If so, enable vertex and paint them black. Emissive (Vertex) Location: ( ./ECF/EmissivePerColors ) > This doesn't provide any protections. You MUST have your meshes' vertex color 100% black (or any colors), in order to integrate this! > To paint your mesh pieces, refer to ([ MODDER MODE - Common problems ]) section. === [ MODDER MODE - HOW TO PATCH A MOD - with ECF ? ] ===[ NIFSKOPE ]====[ OUTFIT STUDIO ]=== Manual Injection ( ECF integrations with(-out) ECF.esl master dependencies ) *Note that if you going to inject a material with different colors and not default-ready one, it WONT work with material swaps done by ECF.esl in game! *Default-ready materials are necessary for ECF.esl integrations. Even if you don't wanna use ECF.esl, you can still inject it. *Default-ready materials integrated = Material swaps with ECF.esl + swap ANY colors you want in game! *Tools for MATERIAL INJECTION: Nifskope or Outfit Studio (Object Properties)! > Default-ready Cubemaps: Inject a BGSM for any matal pieces you have ( ./ECF/Cubemaps_Vanilla/DefaultOutside1.bgsm ) > Default-ready Emissive: Inject a BGSM or BGEM for any pieces with vertex color painted black ( ./ECF/Emissive/EmissiveOFF.bgsm ) ( ./ECF/Emissive/EmissiveOFF.bgem ) > Default-ready Emissive (Vertex) ( ./ECF/Emissive (Vertex)/EmissiveOFF.bgsm ) ( ./ECF/Emissive (Vertex)/EmissiveOFF.bgem ) > Default-ready Emissive (Protected) [ Default material is reductant cause it also contains diffuse black = No any glow. But name changed to avoid duplications for material swap slot ] ( ./ECF/Emissive (Protected)/EmissiveOFF.bgsm ) ( ./ECF/Emissive (Protected)/EmissiveOFF.bgem ) > Default-ready Flat Colors (+Reflection and NoSpecular) ( ./ECF/FlatColors/_Default.bgsm ) > Default-ready Stickers: Inject a BGSM on a plane you created from blender or 3ds max (You can check Braindance model as example) [WIP] ( ./ECF/STICKERES/StickerPatch_1.bgsm ) ( ./ECF/STICKERES/StickerPatch_2.bgsm ) ( ./ECF/STICKERES/StickerPatch_3.bgsm ) ========== ===[ NIFSKOPE ]====[ OUTFIT STUDIO ]=== Manual Injection ( Simple integrations for no-plugin mods ) > If you don't plan to use ECF.esl, it's still required because of the textures! > Tools for MATERIAL INJECTION: Nifskope or Outfit Studio (Object Properties)! > Inject any BGSM / BGEM material from ECF for your meshes! (e.g. Emissive RED that will be red only.... or Cubemap Gold that will never change) > If you have your diffuse/normal/specular textures you wanna use, with cubemaps, you can have/create your BGSM material, BUT with path folder locations from ECF for cubemaps! ========== ===[ FO4EDIT ]======= ECF.esl ( DEPENDENCY ) - [ *Used for attaching material swaps for your ARMO meshes ] 1. LINK YOUR MOD - SETUP 2.1. INTEGRATE [ AP + MA ] IN YOUR ARMOR ENTRY 2.2. INTEGRATE [ MATERIAL SWAP ] IN YOUR ARMOR / STATIC / FURN / PROPS ENTRIES *The rest, ECF.esl will do the job for your mods, as it gives you all the options you can swap, using SAM or armor bench. ========== =================================================================== =================================================================== [ MODDER MODE - Common problems ] =================================================================== Submitter EngineGaming Submitted 11/11/2023 Category WIP / Beta Requires
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Version (REPOSITORY)
1,690 downloads
QUICK NOTES > THIS IS A WORK IN PROGRESS, for each description need to be more explicit ! It takes long time to edit and update everytime, with LL open, since it has no Save for later button. > I call it ECF (Environment Cubemapping Framework), cause it contains cubemaps, and for each materials have to be setup with environmental mapping scale values... But now that was included, i also added something else, find out more below what's included... > Would be cool if you don't redistribute to somewhere else without my approval! The only place you can find me or where i host, is my discord server. === STORY ACTION COMPENDIUM [ DISCORD ] *I host my mods in my server and LL for now on. I terminated NexusMods for Fallout 4 ! *Keep in track with my stories / mod status news, in my server, or nothing but chill like home. === [ INTRO ] > This is a mod, and a framework for Users and Modders. > ECF is a repository. The links are not hosted here. > Cubemaps, material files, ... are added into one place, so i don't have to duplicate all of them for all my mods (100 times...), while i could simply use FROM it, for all, without adding anything. [ Find out about How to patch a mod with ECF, ONLY if you are a modder ! ] *Permission granted by Ajhakra for custom cubemaps. > Follow my topic, in case any updates arrive sometimes... === [ INSTALL ] ECF_ENGINE Placeholder (2.12) ECF_AJ_Cubemaps (2.0) *I recommend you installing both, then merge into one mod using MO2. I don't know about Vortex how you guys handle it. [ MODS - PATCHED UP with ECF ] == LOGS == =================================================================== [ USER MODE ] > ECF is a 'install and play', mod index-free. It's required only for patched mods. *Self-troubleshooting > If you see anything black/purple meshes as missing textures in game, that's cause cubermaps are NOT included in a mod you installed. *Solution: It's patched up by ECF. Re-read, and install ECF > If there's anything missing (wrong location) or something else, i figure out where and update it. In rare cases, broken textures that makes your game crash... *DM me on Discord >.< =================================================================== =================================================================== [ MODDER MODE - INTRO - What contains ECF ? ] > CORE PLUGIN: ECF.esl Material Swaps: BGSM + BGEM - Emissive colors (Glowing in the dark), Cubemaps Keywords: Attach points and Mod associations - DEFAULT Swaps; for Emissive Colors, cubemaps, flat colors, etc... OMODs: Default setup along with material swaps, in a mod slot > LOOSE TEXTURES The main things to know, before patching a mod - What's the use for certain cases? Case 1: BlackDiffuse_d.dds [ Used for covering meshes / Cubemaps passing over your meshes ] *Sometimes, it's used along with Emissive Per Colors ... when getting your meshes brighter and glowy. *Mostly, for diffuse, it's used as a protection, without having to paint the vertex color of your mesh: Black. Case 2: Disabled_d.dds [ Used to hide one of your mesh parts, invisible. / Default Stickers OFF ] *It's a temporary way of hiding your parts, using BGSM material. Otherwise, it can be done by just flagging the '(1) Hidden' enabled, with Nifskope... Case 3: GlassOverlay_d.dds (dds integrated with nifskope, only) [ Used for Glass overlays ] *Don't confuse one with gray one from Flat Colors! This has 50% alpha map, exported. BGEM only, because of better alpha blending for glass! ========== [ MODDER MODE - CONTENT / MATERIAL LOCATIONS (BGSM / BGEM) ] I suggest you, not to put anything from Textures folder in your mod folder! --- > Black Diffuse (.bgsm + .bgem) Location: ( ./ECF ) > Disabled (.bgsm) Location: ( ./ECF ) --- CUBEMAPS (Ajhakra) (source) [ colors and rainbow ] Location: ( ./ECF/Cubemaps ) CUBEMAPS (ENGINE) [ More colors, gradients, unused vanilla cubemaps ] [ WIP ] Location: ( ./ECF/Cubemaps ) Location: ( ./ECF/Cubemaps_Gradient ) Location: ( ./ECF/Cubemaps_Vanilla ) --- Flat Colors (+ No Specular) Location: ( ./ECF/FlatColors ) Location: ( ./ECF/FlatColors (NoSpecular) ) > No details, unless you want your meshes look realistic... Flat Colors_Reflections (+ No Specular) Location: ( ./ECF/FlatColors_Reflection ) Location: ( ./ECF/FlatColors_Reflection (NoSpecular) ) > Pale, Unsaturated colors, with or without specular, that doesn't look bright (Ref: vanilla coffee cup that can be replaced for a good looking ceramic cup) --- Alpha, Transparent, Translucent, Opague Overlays [ WIP ] Location: ( ./ECF/Alpha_Maps ) > Differences are by how alpha blending behaves. These overlays work for any types of glass: Windows, lenses, screens, etc. > Only works for BGEM-integrated meshes --- Stickers / Patches [ WIP ] Location: ( ./ECF/STICKERS ) > Logo and text stickers for fun, memes. > This can only be done on a plane mesh, either by square shaped for patches or by ratio sized for text. EMISSIVE / GLOWING [ BGSM + BGEM ] Emissive Location: ( ./ECF/Emissive ) > This protects your meshes with BlackDiffuse_d.dds which securely covers everything. (+ You skip painting them to black) Emissive (Protected) Location: ( ./ECF/Emissive (Protected) ) > This is alternative protection, using Flat Colors instead of vertex colors, to cover your meshes completely. > Example: You want one Red, the emissive protected for it, contains flat colors red as a temporary "vertex color" cover. > Without that, it would cause your mesh to behave like the emissive color uses 50% opacity, 50% empty textures with vertex colors off. > NOTE: if vertex color is off OR it's painted white, the emissive colors MIGHT glow up brighter than ever in game. If so, enable vertex and paint them black. Emissive (Vertex) Location: ( ./ECF/EmissivePerColors ) > This doesn't provide any protections. You MUST have your meshes' vertex color 100% black (or any colors), in order to integrate this! > To paint your mesh pieces, refer to ([ MODDER MODE - Common problems ]) section. === [ MODDER MODE - HOW TO PATCH A MOD - with ECF ? ] ===[ NIFSKOPE ]====[ OUTFIT STUDIO ]=== Manual Injection ( ECF integrations with(-out) ECF.esl master dependencies ) *Note that if you going to inject a material with different colors and not default-ready one, it WONT work with material swaps done by ECF.esl in game! *Default-ready materials are necessary for ECF.esl integrations. Even if you don't wanna use ECF.esl, you can still inject it. *Default-ready materials integrated = Material swaps with ECF.esl + swap ANY colors you want in game! *Tools for MATERIAL INJECTION: Nifskope or Outfit Studio (Object Properties)! > Default-ready Cubemaps: Inject a BGSM for any matal pieces you have ( ./ECF/Cubemaps_Vanilla/DefaultOutside1.bgsm ) > Default-ready Emissive: Inject a BGSM or BGEM for any pieces with vertex color painted black ( ./ECF/Emissive/EmissiveOFF.bgsm ) ( ./ECF/Emissive/EmissiveOFF.bgem ) > Default-ready Emissive (Vertex) ( ./ECF/Emissive (Vertex)/EmissiveOFF.bgsm ) ( ./ECF/Emissive (Vertex)/EmissiveOFF.bgem ) > Default-ready Emissive (Protected) [ Default material is reductant cause it also contains diffuse black = No any glow. But name changed to avoid duplications for material swap slot ] ( ./ECF/Emissive (Protected)/EmissiveOFF.bgsm ) ( ./ECF/Emissive (Protected)/EmissiveOFF.bgem ) > Default-ready Flat Colors (+Reflection and NoSpecular) ( ./ECF/FlatColors/_Default.bgsm ) > Default-ready Stickers: Inject a BGSM on a plane you created from blender or 3ds max (You can check Braindance model as example) [WIP] ( ./ECF/STICKERES/StickerPatch_1.bgsm ) ( ./ECF/STICKERES/StickerPatch_2.bgsm ) ( ./ECF/STICKERES/StickerPatch_3.bgsm ) ========== ===[ NIFSKOPE ]====[ OUTFIT STUDIO ]=== Manual Injection ( Simple integrations for no-plugin mods ) > If you don't plan to use ECF.esl, it's still required because of the textures! > Tools for MATERIAL INJECTION: Nifskope or Outfit Studio (Object Properties)! > Inject any BGSM / BGEM material from ECF for your meshes! (e.g. Emissive RED that will be red only.... or Cubemap Gold that will never change) > If you have your diffuse/normal/specular textures you wanna use, with cubemaps, you can have/create your BGSM material, BUT with path folder locations from ECF for cubemaps! ========== ===[ FO4EDIT ]======= ECF.esl ( DEPENDENCY ) - [ *Used for attaching material swaps for your ARMO meshes ] 1. LINK YOUR MOD - SETUP 2.1. INTEGRATE [ AP + MA ] IN YOUR ARMOR ENTRY 2.2. INTEGRATE [ MATERIAL SWAP ] IN YOUR ARMOR / STATIC / FURN / PROPS ENTRIES *The rest, ECF.esl will do the job for your mods, as it gives you all the options you can swap, using SAM or armor bench. ========== =================================================================== =================================================================== [ MODDER MODE - Common problems ] =================================================================== -
For a long time, I have seen many people constantly responding to early blog content. Thank you to many people for their continued interest in the new framework.? Something about the new framework: 0. Its name was determined by Ego to be Kziitd Fetish Toolset, (I didn't expect him to choose this silly name that I used to create for Skyrim?), abbreviated as KFT. 1. Its own functions are now basically completed, and it can also be associated with Ego's violate and etc. 2. It has a large AAF animation package to showcase different types of devices used in sexual scenes, It includes different sounds and whether they are aggressive. 3. The reason why the framework has not been released is that the animation package has not been basically completed.? 4. I think I will complete the first version of the animation package before Christmas. 5. It should have two body options, FG and CBBE, but due to my animation work, the CBBE version is at a standstill.⏸️ 6. I'm not sure if there must be two body versions when the framework is released, if not, it will definitely become a gift for Christmas. If CBBE is required, the time will be postponed to a certain day next year.
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Mutated Lust - 01/29/23 View File This is an expansion of my other mod, Atomic Lust. I'll be uploading all of my creature animations to this mod. I decided to make these separate from Atomic Lust to keep my animations organized, and because they wouldn't quite fit in with what Atomic Lust is about. Of course, I will continue to add more animations to this in the future, but I also have to focus on Atomic Lust, so please be patient. All current animations are shown in either the screenshots or GIFs above. Enjoy! Links to feral ghoul, deathclaw, and supermutant penises: Note: In order for the "Supermutant Penis Lick" animation to work properly, you must install the supermutant files linked above - no other supermutant body files. All post regarding the penis not working right will be ignored. Prerequisites: Advanced Animation Framework Known Issues: Deathclaw will stop after some time in an animation The animation time is extended to let the deathclaw animate for longer Animation objects will not disappear when switching to another animation The only workaround to this is to end the animation and load the next one Official Atomically Lusty Discord Atomically Lusty Support me on Patreon Atomically Lusty Patreon Credits (not specifically for this file) @dagobaking @Leito86 @Crazy6987 @ShadeAnimator @CEO 0S @CGi @Polistiro @Ashal @Vader666 Submitter Rufgt Submitted 06/11/2018 Category Misc Sex Requires Advanced Animation Framework
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"This is just a little update to add the new ID's of the last update of the horse dildos (Horse Dildo 2.0) into XML file of the animations made by Luxure. The update is made by me (Noir) because the animator is no longer active in the community. The file contains the same animations than the last update made by Luxure. Do not include any extra animation exclusive of his Patreon Page. Also, the link of the new version of the dildos will be included down on the post. If other animation pack needs to be updated for the same reason let me know. I will update the files only in the case that the author is no longer active as Luxure." -Noir DOWNLOAD: Luxure's Animation Pack [Simfileshare] Mods and CC Needed: Horse Dildo 2.0
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Version 1.5
2,287,317 downloads
Hiii! I'm KatsuKitty, i like the make a variety of animations for wickedwhims, trying to make unique and realistic animations with stages. Join my Patreon below to get early access, patreon exclusive animations and to support future works: https://www.patreon.com/KatsuKittyy *:・゚✧*:・゚✧33 animations in total*:・゚✧*:・゚ SOME PREVIEWS: https://www.redgifs.com/users/katsukitty ☆ HOW TO DOWNLOAD: ☆ For some animations you will need: ☆LIST OF ANIMATIONS! Special Thanks: Thank you TURBODRIVER for WW Thank you so much bobahloo for helping me Thank you so much to Kiki Chain for giving me advice! Thank you NOIR & DARK Thank you Asketo! Thank you Elys19! Thank you Yr_Sa Thank you kaguya-fox! Thank you Klhas for the amazing new rig Thank you to all CC creators for the props Thank you kaguya-fox! ________________________________________________________________________________________________________- 4 reviews
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